Excerpt: I'll jump right into what you really want to know and save you the effort of skimming for it. Chrono Trigger DS looks, feels, sounds, and plays just as it does on the SNES. It is surprisingly similar to the original, considering that the DS cannot perfectly emulate SNES graphics or audio. This means that Square Enix loves you, and spent a significant amount of time touching up, tweaking, and perfecting the presentation so that it is indeed a high quality port.
Conclusion: Concept: Remind gamers why Chrono Trigger is almost universally adored
Graphics: Akira Toriyama's character designs come through in clean, classic sprites. There are even some anime-style cutscenes thrown in
Sound: So good. One of the best RPG soundtracks ever, hands-down
Playability: There's no tacked-on touch screen garbage, and the dual screens mean that the battle screen is uncluttered
Entertainment: Regardless of whether you've played Chrono Trigger before, it...
Conclusion: Also there’s a monster-battle mode. Regrettably, there’s no way for me to test out the wireless battle mode, as Play only received one copy of the game ... and since no one else has it yet (Ed note: as of the chance Heather had to review CTDS), I have to admit I can’t review it. Point is, the game doesn’t need it—it’s already so good—that as long as the VS mode doesn’t break the single-player campaign, then it’s just gravy.
Excerpt: Who here remembers those old “Choose Your Own Adventure” books from the 1980s? I certainly do, and I remember them fondly. I loved how my choices affected the story’s progression and led me to one of many endings. Squaresoft’s Super Nintendo masterpiece Chrono Trigger recaptures the magic I felt with those books and enhances it with beautiful graphics, wonderful music, and the interactivity that only a video game can provide. The tale begins innocently enough.
Excerpt: Somehow, the Nintendo DS has become the number one games console for fans of Japanese role-playing games. For them, it's better than the Xbox 360, PS3, PC and PSP. The DS, a perfect fit for 16-bit graphics, is now, largely as a result of Square Enix's commitment to it, the epicentre of this exhilarating re-invigoration of the JRPG. Chrono Trigger, the latest in Square Enix's growing list of DS ports of its classic games, brings this re-invigoration to its climax.
Summary: Parents need to know that this is a very deep game that requires a lot of patience to complete (like all role-playing games). There's some violence and animated blood when players participate in combat using swords and lightning bolts. Characters compete in drinking contest and will appear drunk thereafter.
Excerpt: I’m a chump. Tears came to my eyes as I tore the wrapping off my copy of Chrono Trigger DS. This was an act that I had mimicked thirteen years ago, when first opening the Super Nintendo version of the game, and despite having steeled myself for it, the nostalgia was simply too much. I had to sit down and take a deep breath and drink a glass of water. It should be no secret that I am an avid Chrono Trigger fan. Most of us who played the original game are.
Summary: Some games don't stand the test of time. Chrono Trigger isn't one of those games. A standout title that remains one of the most cohesive and entertaining entries in console RPG history, it's a game that simultaneously embraces familiar mechanics while broaching new narrative territory that hadn't been attempted at the time of its original release.