Reviews and Problems with Castlevania: Portrait of Ruin
Showing 1-10 of 45
A Solid Second DS Entry
9 April 2015
Summary: A good second entry in the Nintendo DS Castlevania series! I've been a fan of the Castlevania series since Symphony of the Night on PS1 and I really enjoyed the GBA and DS entries of the series.
Summary: Very good game. Pro: Good story, good variety of skills and enemies interesting gameplay. Not much to say Cons: Charlotte is the buff master, i only used her for this purpose, because of her limited weapons variety and spell casting time i prefered using Jonathan.
Summary: Another strong entry to the series. I feel as though adding the second character is unnecessary as abilities could have just as easily been added to the primary character. Anime art style in portraits and cutscenes doesn't do it for me either, it's not appropriate for the setting.
Summary: Portrait of ruin, surprisingly a DS title, makes little use of the touchscreen's capabilities. The story line was quite satisfying, with multiple possible, and enjoyable, endings. While it "offers multiplayer capabilities", don't count on being able to even experience it.
Summary: Hot off the heels and success of Konami's Castlevania Dawn of Sorrow, they went back to the drawing board and developed a brand new game for the Nintendo DS. Castlevania: Portrait of Ruin was released in 2006 and made improvements in just about every area of the game.
Summary: Nice game with great depth, meaning the game plays out for awhile and is not over quickly; lots of weapons to choose from 'equippable' items; lots of things to still do after you beat the game