Reviews and Problems with Castlevania: Portrait of Ruin
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Realm of Gaming
16 October 2013
Excerpt: By the time Konami released Castlevania: Portrait of Ruin , they had just about run the 'Metroidvania' concept into the ground. Regardless, they decided to release yet another such game, and logically it should have been a complete flub. Somehow, though, Portrait of Ruin manages to work, mostly because it slightly strays from the formula utilized by its antecedents.
Excerpt: I'll start this review by getting right to the point. If you have played any of Konami's GBA or DS Castlevania games, you'll be playing them again with Portrait of Ruin. That means if you haven't liked any of the previous "Metroidvania" games, no need to read further. For the rest of you who are either fans of the style of gameplay or at least find you can enjoy them somewhat, read on.
Conclusion: The well-implemented dual character setup, semi return to the level-based progression of the classic Castlevania titles, and the return of music and sprites from 20 years of Castlevania history as well as a direct connection to a little-known post Castlevania title make Portrait of Ruin a great way to celebrate an anniversary for a game.
Excerpt: They say a picture is worth a thousand words. In Portrait of Ruin, a picture is full of a thousand demons. A thousand demons about to be cut down by whips and giant crosses, that is. In the second Castlevania title for the Nintendo DS, take control of two characters and get ready to tangle with Dracula. While very much in line with the rest of the series, there are a few surprises herein for fans of the series.
Pros: ups: great gameplay and content, lots of bonuses and secrets
Cons: downs: lack of touch screen interaction, repetition
Summary: Irgendwo in Draculas Schloss versteckt sich der Finsterling. Mit einem Vampirjäger und einer Magierin machen Sie sich auf, in dem Gruselschloss den Grafen zu finden – und nebenbei allerlei Zombies, Ritterrüstungen und Fledermäuse aus dem Weg zu räumen.
Excerpt: Déjà tentaculaire, la grande famille des Castlevania accueille un nouvel héritier baptisé Portrait of Ruin en occident, et Gallery of Labyrinth en vo. A l'occasion des vingt ans de la saga, Koji Igarashi offre à la portable de Nintendo un épisode développé avec passion et maîtrisé avec suffisamment de brio pour faire fondre encore une fois tous les fans de la série.