Reviews and Problems with Castlevania: Dawn of Sorrow
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Realm of Gaming
15 October 2013
Excerpt: Dracula is dead, slain by the vampire hunter Julius Belmont. It took a millennium, but the morning sun has finally, truly vanquished the horrible night. And there was much rejoicing... However, not everyone rejoiced. As we all know, there's always someone out there who's bat-shit crazy enough to ruin a good thing for everyone.
Excerpt: Konami's Castlevania series has come a long way from its humble beginnings in the arcades and MSX platforms. Spanning nearly every console made, and with a storyline stretching back to the thirteenth century and shooting past the present to 2035, it's no surprise that the series is classic. Though one person's "classic" is another's "tired," and in this case, the series' latest iteration, Dawn of Sorrow for Nintendo DS could go either way, honestly.
Excerpt: Castlevania: Dawn of Sorrow is the first version of Castlevania for Nintendo DS. It is also the direct sequal of the last Game Boy Advance Castlevania, Aria of Sorrow. You once again play the role of Soma Cruz, the rebirth of Dracula - including his dark powers. In Aria of Sorrow, you, with the help of your friends, manage to resist the call to become the new dark lord.
Excerpt: Released just in time for Halloween, Konami's latest installment in the Castlevania series is rife with chills, thrills, and a suspense-driven aura guaranteed to please all you creatures of the night, and beneath its foul, putrid flesh is an intense battle system the likes of which should become the standard for future action-RPGs released for next-gen handhelds.
Conclusion: On the DS Konami has taken the Castlevania experience and streamlined it to make it feel better paced and much more convenient as well as bring us nicely improved visuals and some of the greatest music on the DS. If you are a fan of action platformers and own a DS, this game is a must buy. If you are a fan of Castlevania, Konami is now commanding you to purchase a DS.
Excerpt: The Castlevania series has been a mainstay of gaming culture since the early days of the NES. Originally a series of action/platforming titles, the games took an interesting turn with the release of Symphony of the Night for the PlayStation, including exploration and RPG elements, a change that was well received by most fans. Several titles for the Game Boy Advance were released that continued using this style of gameplay.
Excerpt: Ah, Castlevania . If I had to pick one "elder statesman" of action gaming, this would most likely be it. I can think of few other series which have spawned so many quality titles and endured for so long. Capcom's Mega Man might be in the running, but the variety isn't there. Metroid might be a contender too, but the current shift to first-person gives me a bit of pause.
Conclusion: Ultimately, Dawn of Sorrow is worth playing. It is a lot of fun, but can’t live up to its roots. If you loved SotN, then play and enjoy DoS. If you only liked the PSX game, you may not find much to like with this new DS title. I can only hope the 2D portion of the series doesn’t continue on its path of diminishing returns, because I really don’t like the 3D ones.