Excerpt: C.O.R.E. strips the modern first-person shooter down to its basic, Doom-like core. Maze-like corridors, colored keycards, and enemies that stand in place or come running straight towards you are all things that will be familiar to gamers who played first-person shooters when the genre was in its infancy. Old school shooters have their charm, but unfortunately C.O.R.E.
Summary: C.O.R.E. is a classic FPS game set in an underground laboratory complex in the year 2050, featuring an advanced graphics solution, multiplayer support, and makes maximum use of the NDS' dual screen and touch-screen control system.
Conclusion: C.O.R.E. is yet another lackluster FPS title for the DS featuring a stripped down, throwback to the earlier evolutions in the franchise. The game's visuals are on par with other DS FPS titles out there and 1-4 player wireless download play is a nice addition for any DS game. However, this game really has nothing more to get excited about as the dark and unrefined level design, dull A.I., and flawed weapons make the game difficult to enjoy.
Conclusion: C.O.R.E. caught my attention with the M rating on the front. Not only did that catch my eye but Graffiti Entertainment made this game too, the same people behind what I thought was a pretty decent game, Black Sigil: Blade of the Exiled. I have no idea what they were thinking with this game but there is no way in hell this game will be a classic like the box stats.