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C-o-r-e.32620552
5.8 out of 10

C.O.R.E.

Great Deal: $7.59

Reviews and Problems with C.O.R.E.

Showing 1-10 of 10
Overall 5
5.2
Graphics 7
7.0
Sound 4
4.0
Control 6
5.8
Addiction 5
4.8

C.O.R.E. Review

Cheat Code Central
12 January 2010
Overall 4
4.0

C.O.R.E.

Gamer vision
24 September 2009
  • Excerpt: When most gamers think about the numerous genres present on the Nintendo DS, “first-person shooter” probably doesn’t immediately spring to mind. Puzzlers, role-playing games, platformers, tactics games, action games, and plenty of casual fare can be found in abundance, but the shooters on that particular handheld are few and far between.
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Overall 4
4.0
Gameplay 4
4.0
Graphics 7
7.0
Sound 2
2.0
Control 6
6.0
Addiction 4
4.0

C.O.R.E.

Nintendo World Report
15 September 2009
  • Summary: Sheesh, where's the minotaur?
  • Pros: Looks generic, but otherwise okay, Single-card and multi-card download play
  • Cons: Ammo, in particular, is scarce, Flawed health/shield system, Level design suffers because there's no map, Multiplayer matches take several minutes to set up
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Overall 3
3.0

C.O.R.E.

The Gamers Temple
15 September 2009
  • Excerpt: C.O.R.E. strips the modern first-person shooter down to its basic, Doom-like core. Maze-like corridors, colored keycards, and enemies that stand in place or come running straight towards you are all things that will be familiar to gamers who played first-person shooters when the genre was in its infancy. Old school shooters have their charm, but unfortunately C.O.R.E.
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Overall 6
5.5

NDS Review - 'C.O.R.E.'

WorthPlaying
7 September 2009
  • Summary: C.O.R.E. is a classic FPS game set in an underground laboratory complex in the year 2050, featuring an advanced graphics solution, multiplayer support, and makes maximum use of the NDS' dual screen and touch-screen control system.
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Overall 5
4.8
Gameplay 4
4.0
Funfactor 4
4.0

C.O.R.E.

Digital Chumps
6 September 2009
  • Conclusion: C.O.R.E. is yet another lackluster FPS title for the DS featuring a stripped down, throwback to the earlier evolutions in the franchise. The game's visuals are on par with other DS FPS titles out there and 1-4 player wireless download play is a nice addition for any DS game. However, this game really has nothing more to get excited about as the dark and unrefined level design, dull A.I., and flawed weapons make the game difficult to enjoy.
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Overall 5
5.0

C.O.R.E.

GamesRadar
2 September 2009
  • Pros: Old-school FPS mechanics, Nice graphics, Good online options
  • Cons: Lousy save system, Confusing level design, Ammo and health, please!
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Overall 5
5.0

C.O.R.E.

Gamer Limit
27 August 2009
  • Conclusion: C.O.R.E. borrows a lot of mechanics from other first person shooters, and brings a whole lot of issues along for the ride.
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C.O.R.E. (DS)

The Review Busters
15 August 2009
  • Conclusion: C.O.R.E. caught my attention with the M rating on the front. Not only did that catch my eye but Graffiti Entertainment made this game too, the same people behind what I thought was a pretty decent game, Black Sigil: Blade of the Exiled. I have no idea what they were thinking with this game but there is no way in hell this game will be a classic like the box stats.
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Overall 7
6.5

C.O.R.E.

Game-Focus
2 March 2014
  • Summary: NoWay Studios nous livre donc un jeu de tir à la première personne assez bien réussi. Un jeu qui ne se démarque pas pour ses graphismes, sa musique ou sa prise en main, mais plutôt pour son côté ‘’old style’’ qui pourra vous faire passer de bons moments. Une fois les contrôles bien maitrisés, l’ envie d’y retourner faire une petite partie se manifestera et on aura de la difficulté à s’en séparer.
  • Pros: Ambiance Amusant une fois les contrôles maîtrisés Bruits ambiants Déplacements rapides Bonne exploitation de l’écran du bas Plusieurs armes Bonne gestion des ombres Multijoueur amusant pouvant se jouer avec une seule copie du jeu Mécanique du jeu à l’ancienne qui plaira à certains
  • Cons: Mauvaise répartition des points de sauvegardes à travers les niveaux Graphisme moyen Histoire manquant d’originalité Musique répétitive, stressante Nécessite une longue prise en main Intelligence artificielle inégale Mécanique du jeu à l’ancienne qui en repoussera d’autres
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