Excerpt: Fans van tactical shooters en WO II krijgen spontaan zin in Bratkartoffeln mit Sauerkraut als je de naam Brothers in Arms laat vallen. De populaire franchise, bekend om zijn realisme, pakkende oorlogssfeer en de perfecte balans tussen actie en tactiek, zal binnenkort met het langverwachte Hell’s Highway ongetwijfeld een nieuw hoogtepunt bereiken. Tot die tijd kunnen bezitters van Nintendo’s draagbare goudklomp hun honger stillen met Brothers in Arms DS.
Excerpt: Your opinion on the most recent Brothers in Arms is most likely to be decided by how you rate technical accomplishment on the DS. Of course, compared to most console WWII shooters, visually it simply doesn't compare. But this is no console game, and as far as DS games go it has muscles far bigger than you'd imagine would possibly fit inside a tiny DS cart.
Conclusion: It has great replayability I think, not least from the fact that having made mistakes and lost, there is a strong temptation to go back in and try something different. I feel sure, based on my previous experiences with HPS/John Tiller games, that when played against a human opponent, the experience would be even better.
Pros: Multiple editors; tactical challenges; technical data and comprehensive manuals; replayability.
Conclusion: Ultimately your enjoyment of this game depends on what you want out of it. If you were hoping for a small-scale version of the original series then please stop holding your breath. If all you want to do is run around, shoot people and watch stuff blow up real good, then it will slake your bloodlust for a few hours, but there’s really no replayability to speak of unless you have a couple of buddies willing to put up with the bland multiplayer.
Pros: Three graphically distinct campaigns; sometimes makes good use of the touchscreen; action-packed.
Cons: Clunky controls; massive pop-in; includes none of the stuff that made the original series so special.
Excerpt: Name: Brothers in Arms Genre: First Person Shooter Platform: Nintendo DS The original Brothers in Arms received critical acclaim for its realistic combat and focus on group mechanics as opposed to the Call of Duty run-and-gun approach to war. Instead of one man killing hundreds of people as he ran through the game it was a squad of people fighting in realistic battles. Brothers in Arms DS distances itself from that concept.