Excerpt: One year has passed since Shu and his friends defeated the Ancient Nene. Guess who is back in Blue Dragon Plus? Nene, Shadows, and much more. Blue Dragon Plus is a role playing game where the player has teams of characters who fight in real time. Almost every character has some major super powerful shadow that fills the role of magic. Well not entirely as there is also magic users in Blue Dragon Plus who cast various spells.
Excerpt: Blue Dragon Plus is unmistakeably a Blue Dragon game: it has a Blue Dragon featured, Shu and company have returned and it still has an odd obsession with monster body waste, but it isn’t, as the name suggests, merely a simple upgrade to Mistwalker’s and Artoon’s original game. Not a chance of that, when the game in question is an RTS and RPG hybrid as opposed to the classical style RPG that its prequel was. Upon its release back in 2007 (has it really been that long?
Excerpt: Co-developed by Lost Odyssey's FeelPlus+ and Heroes of Mana's Brownie Brown, Blue Dragon Plus follows in the footsteps of Final Fantasy XII: Revenant Wings and Heroes of Mana as a real-time tactical RPG. The story takes place one year after the end of Blue Dragon and features almost all of the characters from that title. This time around all of the game's playable characters have shadows for use in combat, and there are enemy characters that can use them as well.
DS Spin-Off Fails to Capture Original's Nostalgic Bliss
22 September 2009
Excerpt: I love how Blue Dragon on the Xbox 360 took classic RPG conventions and made them feel new again. Blue Dragon Plus also borrows from its predecessors, but the games it emulates are bad ones. Like Brownie Brown's previous RTS titles for DS (Heroes of Mana and Magical Starsign), the botched and imprecise touchscreen interface makes even simple actions like movement and unit selection unpredictable.
Excerpt: It seems odd that Blue Dragon Plus, the Nintendo DS spin-off from 2007's not-quite-as-good-as-everybody-had-hoped Xbox 360-exclusive JRPG Blue Dragon, exists. In the West, Blue Dragon didn't exactly set critics, or tills, alight. But in Japan, Blue Dragon is massive. Out there the Hironobu Sakaguchi-designed universe has its own anime series and manga. Perhaps it would be more accurate, then, to say that it's odd that Blue Dragon Plus exists in the West.
Excerpt: The original Blue Dragon was released way back in December of 2006 and finally brought to the US in August of 2007. Due to its success, there is now a sequel, Blue Dragon Plus . It is not a port of the original game. This is an entirely new game with completely different gameplay. Whereas the first one was a true turn-based RPG, Blue Dragon Plus is a real-time strategy RPG.
Conclusion: archaic. With this eighth chapter, Enix has gone with cel shading, thereby giving the game a far more polished look. Another interesting addition to the look and feel of this game when compared to its predecessors is that DQ VIII will employ the use of voice actors, a noticeable departure from the usual scores of text used to tell the stories in this series.
Excerpt: I have to admit that I have never been the biggest RPG fan, but I have had the chance to dabble in the genre now and again. In 2007 we here at GameBoyz had the chance to review Blue Dragon, a fairly solid RPG on the Xbox 360. This game had a very JPRG feel with cute characters, established formulas (e.g. story and battle) and a very Japanese feel to it. It didn't sell as well as people thought it might, but overall it was a pretty good game.
Excerpt: When Ignition picked up the rights for Blue Dragon Plus back in 2008, it wouldn’t be far wrong to admit a few eyebrows were raised across the gaming scene. Not only had the aesthetically pleasing 360 original Blue Dragon failed to launch the JRPG genre on the new hardware, there was little indication that a sequel would be making an appearance so soon, especially on the smaller screens of the DS, and in the form of an RPG/RTS hybrid.