Reviews and Problems with Bleach: The Blade of Fate
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Bleach: The Blade of Fate
23 July 2008
Conclusion: Absolutely nothing in Bleach: The Blade of Fate feels forced – expect a seamless fighting experience. As mentioned before, the battles are fluid and the controls are intuitive; you never feel like you’re simply mashing buttons. Bleach doesn’t reinvent the dying 2D fighting genre, but it delivers some of the best aspects of past fighting games in one package.
Pros: It's a solidly designed, deep fighting game with loads of characters, Nice 2D artwork and visual effects, Loads of character voices, and they're all the show's actual actors, Story mode and spirit deck construction will keep you occupied, So will the multiplayer mode, which supports online matchmaking
Cons: Four-player online matches suffer from lag, especially if spirit cards are overused
Excerpt: Created by Sega, Bleach: The Blade of Fate is an anime-inspired fighting game for the Nintendo DS handheld system. In North America, the fighting genre on the NDS has been much ignored by the majority of developers and publishers, perhaps due to the limited control scheme and difficult integration of the touch screen. However, Japanese NDS owners have enjoyed a boon of fighting titles over the past few years.
Excerpt: Since the launch of the DS, the gaming community has been treated to a wide variety of handheld great titles. Racing fans have their hands full with Mario Kart DS , FPS enthusiasts have gotten their hands on Metroid Prime: Hunters , and puzzle game aficionados have been treated to Tetris , Bust-A-Move , and a handful of other mesmerizing games. Even RPG gamers have gotten games like Children of Mana , Lost Magic , and Mario & Luigi: Partners in Time .