Excerpt: Away Shuffle Dungeon is one of the strangest role playing games this reviewer has ever played. A village has a problem of people just vanishing out of the blue every so often. The hero Sword (yeah pretty corny) must unravel the mystery and get all the villagers back. Initially there are all kinds of comparisons to the Zelda franchise. That is until the player enters a dungeon. The top and bottom screens shuffle around.
Summary: Away: Shuffle Dungeon is a new RPG from Mistwalker, known for Lost Odyssey and Blue Dragon, where you take control of the young hero Sword, sole resident of the once booming Webb Village, who must rescue as many kidnapped townsfolk as possible from a mysterious unknown that has been slowly spiriting them away.
Conclusion: Away Shuffle Dungeon is rated E for Everyone and I can see it as a solid game marketed for both boys and girls. Though the genre appears to be geared to younger players I admit to having fun with it as well. I rated this game a 7 out of 10 due to its innovative design and interaction. Also the twist in the story where everyone is whisked away with the exception of the main character, Sword, made it interesting.
Excerpt: When you play it, Away: Shuffle Dungeon is one of those simple "duh" concepts that makes you wonder why noone has done it before. I'm sure if I really did my reseach, I could find something that is comparable, but so far I've yet to see it on the DS. This trait alone makes it worth a look - at least if you're into dungeon crawlers. Visuals are split between 2D dungeon crawls and 3D village segments.
Conclusion: Much of your feeling towards the game will depend on your feeling towards that style of humour, and how you take Hector’s antics. Personally, I enjoyed the change in style. The writing and dialogue is witty, the voice acting is great and the visuals are adequate. The puzzles are clever without being over the top in difficulty. But as is the case with these episodic releases, the game only comes to a partial close and you’ve only done half the job.
Pros: Puzzles are challenging but not head-scratching annoying
Excerpt: The last time developers Artoon and Mistwalker got together, they gave us the anime-infused 360-exclusive Blue Dragon , a straightforward, somewhat derivative JRPG which was both hailed and scorned for taking no risks. We can be sure at least that their latest collaboration, the Majesco-published AWAY Shuffle Dungeon , will receive no such criticisms.