Excerpt: Avalon Code is a partnership Nintendo DS release from Marvelous Entertainment USA, Inc, and XSeed Games. The world is about ready to end because of corruption, and you must create a new one. This is done thanks to the book of prophecy. This book is used to chronicle people, monsters, and items the player comes across. Plenty of role playing games have done that in the past. Avalon Code takes it a step further by letting the player tweak the stats.
Excerpt: Avalon Code opens with your chosen character (generic fantasy boy or girl) waking up on a hillside beside a black monolith which promptly spits out a massive book like a magical vending machine of tomes. Then you are given a message: The world is about to end and you have to record everything in your notebook of destiny to ensure that it survives to exist in the next world!
Excerpt: Sometimes the simplest games are the best. The majority of titles these days seem to need stunning graphics and that’s fine, but sometimes you want something you can just jump into and have fun with straight away, knowing that it will keep you occupied for a good while. Pixie is the perfect example of this kind of gameplay, being easy to pick up but having enough depth and challenge to sustain your interest.
A Unique RPG Concept Marred By Clumsy RPG Gameplay
22 September 2009
Excerpt: When you smack someone in the face with a book in real life, everyone gets a good laugh. In Avalon Code, this act allows you to index and rearrange the genetic code of any person, monster, or weapon. The clever mechanic gives you control over many aspects of the world; you can use your book to add an ''ill'' element to a monster's code to make it weaker, or add a ''fire'' element to your sword to give it new powers.
Summary: Avalon Code
is a great game. It’s not often that I can’t come up with at least a few complaints about a game, but most everything in this one is handled at least well, and at most excellently. The innovation of code scans and Mental Maps make it a unique experience worth checking out alone, and the game’s a capable enough adventure game on its own without them. Well worth the money.
Pros: Code scans and Mental Maps are neat, Excellent premise, Well-executed gameplay
Conclusion: I rated this game a good 7 out of 10, mainly for its unique and captivating story line. I genuinely did have fun with it as well. Even though it lacked in the action department, that clearly is not the genre for this game. But as a classic RPG, it delivers. The cut scenes are fluid and animated with interfacing still images and conversation with characters within the story are about average.
Excerpt: The world is doomed. That’s it. Done. Show’s over, folks. Nothing more to see, move along. Biblical stories predict how everything will be scoured by fire, and how it will be cleansed and purged in holy flames. They reveal how mankind will be judged, and what will be left behind in the wake of that burning, final cataclysm. Not exactly the most peaceful way to end things, but hey, it’s not up to us.
Excerpt: Avalon Code is yet another RPG for the Nintendo DS, it's published here in the States by XSEED and developed by the same team at Marvelous that did the Final Fantasy III and IV remakes on the DS for Square Enix. The game is pretty standard action RPG fare, with one main exception - the Book of Prophecy. Using the book, the hero has to record everything in the world worth saving in order to create a new world when the old one is destroyed.
Excerpt: Prologue If Avalon Code was a novel, it would be considered experimental fiction with a focus on ingenuity, for it introduces one of the most unique gameplay mechanisms in recent years: the Book of Prophecy. The entire game revolves around this fateful tome and without it, Avalon Code would be a generic action RPG unworthy of a playthrough. With it, however, Avalon Code secures a place on many RPG fans' shelves.