Reviews and Problems with Assassin's Creed: Altair Chronicles
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Assassin’s Creed: Altair’s Chronicles
26 March 2008
Excerpt: Launching amidst much fanfare late last year, Assassin’s Creed was a game that had players and critics alike split down the middle. Whatever camp you were in, Ubisoft’s introduction of Altair demanded an opinion. However, one thing that couldn’t be denied by even its biggest detractors was that Assassin’s Creed was a gorgeous game.
Excerpt: Sequels and to a lesser extent prequels are something of a standard in the gaming universe. When a game is released and is a success it naturally follows that fans would be clamoring for more. Many times such sequels or prequels are just as much of a success or surpass their predecessor. At the same time, there are those sequels that either fail or do nothing innovative or expand upon the world that was presented to us.
Conclusion: Det er lige til at blive deprimeret af. I intet mindre end fjorten dage har jeg spillet Assassin's Creed: Altair's Chronicles , og hver dag har jeg ikke holdt til meget mere end 20 minutters spil, hvorefter jeg i frustration har smidt min Nintendo DS fra mig, og revurderet mine indtil fornylig høje tanker om snigmorderen, Altair.
Pros: Grafikken er ganske nydelig, bliver af og til dejligt intenst.
Cons: Dårlig udnyttelse af DS'ens funktioner, elendig styring, horribel lydside, mange frustrerende fejl og mangler.