Summary: Ye Flask has been added to the court record.
Pros: Forensic tools are fun and get good mileage out of the DS’ hardware, Great plot and writing, When your parents tell you that you should read a book instead, you can honestly say that you already are!
Cons: Large amount of reading may turn off some gamers, Poorly-worded courtroom questions, Robotic menu navigation
Excerpt: Apollo Justice: Ace Attorney is the first game in the series developed specifically for the DS (previous games were developed for the GBA then ported to the DS). The move to a more powerful system brings along with it a brighter, cleaner presentation. Characters are larger than in previous games and a little more animated. While the game still sticks mostly to stills, there are a few simple animated sequences that up the overall presentation.
Excerpt: The first case he faces right off the bat involves Phoenix Wright himself. I think it is safe to say without giving too many spoilers away that Wright is not totally gone from the game, but he is no longer the protagonist of the story. In fact, when the game starts it is seven years since Wright left his law practice behind, the reasons for which are explained within the game as you go along.
Pros: The characters, The story, The DS-centric gameplay sections, Being able to yell “OBJECTION!” and “HOLD IT!” through the microphone, The examination of a scene and evidence sub-games, A relatively long game for what is essentially an adventure/courtroom game
Cons: A lot of reading, Sometimes the ability to pick times to present things are not easy to pick up on
Excerpt: Back in 2006 when Phoenix Wright: Ace Attorney (possibly the most unlikely success story we've ever seen) arrived on DS, it had something over and above what the original GBA version offered: a fifth case to solve - a bonus to celebrate the series moving onto Nintendo's new handheld and, more importantly, outside Japan.