Excerpt: Animal Crossing is an impossible game to review. Every game is different, every experience unique. Having realised this, I almost gave up trying to review it. Almost. Animal Crossing first saw the (Japanese) light of day on the N64, which hardly comes as a surprise given the cutesy nature of the game.
Conclusion: WHAT SCORE TO GIVE IT: If your web site, blog or magazine scores games out of 5 give it 5/5. If you score things out of 10 give it 10/10. If you use the archaic percentage system give it 97 percent because anything more than that makes you look stupid like those American magazines who give games 100 percent. Nothing’s ever 100 percent you pricks.
Excerpt: Animal Crossing: Wild World is quite a different experience than most games we are accustomed to. There are no real goals, there are no challenges, bosses, levels, nor a real ending. Still, it offers so much in terms of things to do that the player will be sucked into the experience and have a truly hard time putting the Nintendo DS down. Because of this seemingly endless variety of activities and options, it is difficult to define its gameplay and genre.
Excerpt: Animal Crossing Wild World on the Nintendo DS is one of the more exciting game releases on the handheld in the year of our Lord 2005. This game plays in real time. So if it is 5pm on a Saturday when the player turns the game on, then it is 5pm on Saturday in the game. Nintendo included some holidays in this game as well. Take New Year's Eve for example. The game has a countdown with the mayor giving out a gift.
Excerpt: In Animal Crossing: Wild World , kids play as a young boy or girl who just moved into a new village, inhabited by colorful neighbors who love to chit chat and give players errands to run. Tom Nook, the local shopkeeper, will give players a small house to help them get their life in this playful world started. For the rest of the experience, kids get to decide what to do in the game.
Excerpt: Whatever you've heard about Animal Crossing, before we start, I have to correct a misconception you may have about it. Animal Crossing isn't so much a game as a way of life. If you buy Animal Crossing expecting a game then you're going to get bored rather quickly and inevitably be disappointed.
Excerpt: Avid fans of the GameCube's original
may want to invest in a Nintendo DS this December.
Animal Crossing: Wild World
will be making its debut on the handheld just in time to make it onto your greedy little Christmas list.
Excerpt: Developer: Nintendo Publisher: Nintendo Features: 1 player 2 – 4 players Wireless (multi-card play) 2 – 4 players Internet Animal Crossing - Wild World doesn’t have a storyline in the standard game definition. However there is a premise, that being you move to a new town and you become the center of attention.