Summary: Videogames owe a lot to Aliens . The movie classic gave us the archetypal space marine, then pitted them against a nest full of drooling Xenomorphs, the titular Aliens that have served as a blueprint for so many videogame enemies. It seems poetic, then, that Aliens has finally reclaimed the gameplay it inspired.
Excerpt: For some of us, mapping our way through lonely 2D corridors and slowly accumulating the firepower to put a hole in the moon is the cream cheese to our bagel. It’s a decades-old obsession begun by Metroid and later championed by Castlevania; lately jettisoned to handheld consoles like the GameBoy Advance and Nintendo DS. Without getting too deep into it, if you’re going to ape a certain genus of game design, you could do a lot worse than the Metroidvania style.
Pros: Sprite animation is crisp and attractive, Weapons are varied and fun, if too few, Locations from the movies look great
Cons: Repetitive level design, Characters are completely interchangeable, Stiff, awkward controls make the early game annoying
Excerpt: Alienvania! In space, no one can hear you scream. Up and coming game company Wayforward and Gearbox have created a game where that is a lie. People will hear you scream like a girl. If you are a girl gamer then you will scream like a smaller version of yourself. This game is almost as creepy as the Alien movie franchise.
Excerpt: While the 3DS has struggled to garner the same level of enthusiasm that was felt during the launch of the DS, it is slowly gathering momentum, with more and more developers turning their attention to Nintendo’s newest portable console. Because of this, the little beauty that is the DS is on its last legs so to speak.
Summary: Aliens: Infestation delivers an excellent take on the universe created in the films, and it should appeal to fans of classic video games of the sort that were coming out at around the same time as the movie.
Pros: Excellent use of the Alien license, Permanent death and the environment effectively used to build tension, Fun Metroidvania-styled throwback gameplay
Cons: Clunky controls, User-unfriendly weapon upgrades, Suspense wears off quickly as you learn the maps
Excerpt: Aliens isn’t scary because it stars hulking bipedal insects with two mouths that breed by violating people via crabs, then birthing larva through their chests while they’re still alive. Actually… yes, that is why it’s scary. The heart of that fear, though, is that the monster’s mere proximity means someone is going to die.
Conclusion: Concept: Combine the Aliens mythology with Metroid-style gameplay
Graphics: The DS can probably do better, but the animation and art direction are great
Sound: Ominous music and the constant beeping of the motion tracker keep you on edge. Make sure to listen to the credits music
Playability: Solid platforming with some minor shooting frustrations
Entertainment: Good dialogue and a desire to explore will definitely keep you going to the end