Excerpt: There are a lot of things in the videogame industry that are hard to come by it seems these days. An international football tournament year where EA don’t release a themed version of FIFA to pray on the hopeless partisanship of the general public. Downloadable content where the pricing feels fair and well pitched. Even just a game on Xbox Live where you aren’t verbally molested by a pre-teen who by rights shouldn’t even own the game in the first place.
Excerpt: For months my daughter and I have been eagerly anticipating Tim Burton’s Alice in Wonderland. After a long wait, we took in the big screen movie on its opening day and overall we really enjoyed Tim Burton’s 3D modern day take of a timeless children’s classic. To tie in with the movie, Disney has released a Wii and DS game which was released only days before the big screen movie launched. I had the opportunity to review the DS version of the game.
Excerpt: I’m fairly certain that I’ve said this before, but it’s very rare to find a game based on a movie that’s quite enjoyable to play and rather well put together, both in terms of presentation and gameplay mechanics. Usually, it’s simply because the game itself has to be rushed out to coincide with the film’s release, but for some reason, rather unknown French developer Étranges Libellules have crafted a rather enjoyable experience that is sure to surprise anyone who’s...
Conclusion: So…Alice in Wonderland on the Nintendo DS is pretty much perfect then? Well…yes, it is…while it lasts. Reaching the end of the game doesn’t leave much incentive to replay, and the adventure isn’t the longest ever made. And, if we’re honest, the combat can at times feel a little repetitive, and the puzzles could be a bit more challenging… But that’s nitpicking and ultimately these things don’t matter as come the end credits you’ll be satisfied that you have experienced...
Summary: Alice in Wonderland for the DS won’t dazzle you with it’s gameplay, but it still manages to be quite good thanks to a brilliant sense of style and enough cleverness to keep you interested. The lack of replayability and relative ease of the game might make it a tough sell to anyone but a younger audience, but if you get the chance to play the game, you shouldn’t let it slip. It is definitely above the bar for licensed games.
Summary: Parents need to know that this DS version of DISNEY ALICE IN WONDERLAND is completely different from the Wii and PC version . It is also not a direct adaptation of the new Alice movie (the packaging even notes that the game is "inspired by" the film). The game uses highly stylized, very cartoonish visuals, but does contain a lot a fighting (mixed among far more puzzle-like brain-gaming).
Excerpt: The Tim Burton directed Alice in Wonderland movie has divided critics all over the world. Some claim it is a true masterpiece of quirky film making while others sound like they couldn't wait for it to end and the torture to be over. Being a licensed tie-in to what is essentially a kids' film, we didn't have such expectations of the DS game.
Excerpt: Fittingly enough, I requested Alice in Wonderland for review based solely on curiosity. I have no love for Wonderland nor do I feel the need to punish myself by playing licensed games. Instead, I saw some screens and was genuinely interested. As it turns out, my curiosity paid off in a big way. In some weird way, Alice in Wonderland manages to out-Burton Tim Burton's visual aesthetic.