Excerpt: I had heard a lot of good things about Air Traffic Chaos from friends in the video game industry. I decide to give this Nintendo DS game a shot. I am very glad that I did. Not only is Air Traffic Chaos a fun little game, but it teaches some great lessons in management. When I was in the Air Force I spent some time in towers and got somewhat familiar with what air traffic controllers go through. Add into the mix I have some relatives who are or were employed by the FAA.
Excerpt: In an attempt to craft the world’s most unsellable game, Sonic Powered Co. have come up with Air Traffic Chaos, a game in which you have to learn to shuffle incoming arrivals into safe holding patterns, give them permission to land and taxi to a gate while simultaneously sending other plans out. You keep going until your shift ends, after which you go home. Essentially, this is entirely what the game is about.
Conclusion: Air Traffic Chaos takes the nightmarishly tense world of “pushing tin,” that is, managing giant aircraft with hundreds of lives at stake that are, at the same time, approaching, departing, landing, taking off, and circling above. It’s the kind of job that turns people into jelly or leads to early heart failure – so why not simulate it as the backdrop to a puzzle game?
Excerpt: Flight simulations are in abundance, and until now the work performed by an Air Traffic Controller has gone unnoticed in videogames. Sitting in that tower, talking over radio and swapping cards representing planes, it’s a wonder why this high pressure job never found a publisher before. You won’t be surprised to learn that Air Traffic Chaos originates from Japan, where a monkey wearing a sombrero and shaking maracas is considered sane enough to release on a console.