Excerpt: "The Advance Wars series has always been a solid and fun tactical gameplay experience for handheld consoles. For those not familiar with the series it is a turn-based game where you as the Commanding Officer (or CO) build up your army of units to beat the enemy force or capture their HQ on a set map, though on the campaign mode objectives may differ. This also involves dealing with terrain, fog of war and weather changes. For its second outing on ...
Pros: Many additions improve gameplay, complex story, a lot of replay value
Cons: Change in tone quite jarring, steep difficulty curve
A solid but unspectacular sequel to a brilliant strategy series
17 June 2010
Excerpt: "THe Advance Wars series has traditionally been a 'Nintendo' style turn-based war strategy game. While you were dealing in tanks, soldiers and, ultimately, death, it was previously done with bright colours and friendly anime-style characters. Advance Wars: Dark Conflict keeps the gameplay mechanics much the same - take it in turns with the opposition to move your units about the grid map, using infantry to capture buildings (including factories, airports ...
Pros: Gameplay is as good as ever, Simple to pick up but hard to master, Online multiplay
Cons: 2 - Dimensional characters, Less single - player content than Advance Wars : Dual Strike
Excerpt: "...gritty look at the once-colourful Advance Wars formula. Better balance, better graphics, markedly better sound and an interesting storyline will leave fans satisfied and newcomers hooked. Premise: On a world devastated by a planet-wide meteor shower, survivors struggle to see another day while fighting off bandits, other factions, a sinister military-industrial company, and a virus that threatens to wipe them all out. You play as the commanding ...
Conclusion: First had a go on this game on the weekend and I couldn't put it down. Its is a very nice and addictive turn base strategy game for the DS if you have long train/bus journeys to work this maybe ideal or if you going on holidays would be good to pass the time while laying on the beach as you do get totally immersed in the game.
Conclusion: I liked this game, it's fun, addictive, funny ( apart from the bad jokes from one of the characters) and it's strategic. The only reason i gave this one a 4 star is because there isn't much help when your in trouble, the leveling up is a nice addition aswell.
Not as good as the Advance Wars games that came before it...
S. Taylor, amazon.co.uk
31 January 2008
Summary: ... but the bar has always been incredibly high when a series is this good. I feel many are being too critical about the new story and style - I feel the style and tone don't stray too far away from past titles in the series (especially Advance Wars 2 for the GBA) but, like many others, was not as impressed by the story as I was with the fresh concept of the first, or the tongue-in-cheek fantasy elements in Dual Strike.
Summary: Ok, we get it, war is bad. But if you're going to make a war game, don't sermonise endlessly about the evils of blowing up enemy tanks. The makers of advance wars seem to have come over all guilt-ridden, and there is an awful lot of rather clunky dialogue about how terrible it is to be forced into a position where you have to blast all enemy units out of the water/sky/etc. And my god, do they talk! On and on...