Excerpt: A Witch's Tale began its lifecycle as a stylus-controlled Action RPG, but somewhere along the way, Hitmaker decided things weren't working out. In the process, the game went from action to point-and-click adventure.
Summary: My DS collection is about fifty percent RPGs. That's a lot of games to try to spend an extended amount of time on, especially for a hand-held. I got to thinking that lately I just have too much on my plate.