Summary: My DS collection is about fifty percent RPGs. That's a lot of games to try to spend an extended amount of time on, especially for a hand-held. I got to thinking that lately I just have too much on my plate. There are a number of portable role playing games now available across all hand-held consoles, and it seems like now more than ever you need to rise above the pack on those crowded game store shelves.
Excerpt: A Witch's Tale began its lifecycle as a stylus-controlled Action RPG, but somewhere along the way, Hitmaker decided things weren't working out. In the process, the game went from action to point-and-click adventure. The switch isn't a failure, though it is clear the issues that may have caused the switch in direction haven't been completely cleared up. Visuals are one of A Witch's Tale 's few standout features.