Summary: A few years ago, I discovered escape-the-room Flash games and was hooked instantly. Shorter and more compact than your typical point-and-click adventure, escape-the-room games such as Crimson Room are a great way to kill time on a lazy Sunday. It has been my dearest wish that someone would one day bring such games to a handheld. A couple months back, I came across a Flash demo for an upcoming DS title called Nine Hours, Nine Persons, Nine Doors , or simply 999 .
Conclusion: Basically, I could not put this one down and recommend it to someone looking for that niche game because this is definitely it. Rating Breakdown Gameplay: 9.50 out of 10 + Off the wall and creepy escape the room puzzles that are both horrifying and awesome - Only complaint I could give is that there aren't enough puzzles because of the heavy dialogue Story: 10+ out of 10 + One of the best stories I have ever come across in a handheld full of interesting characters,...
Excerpt: Few Americans play digital novels, let alone know exactly what one is. For all of our love of Japanese gaming (from Mario to Final Fantasy), several genres never took hold here in the states. Hell, it took us the better part of a decade to realize how much fun playing with a plastic guitar could really be! Digital novels are one of these lost genres. The name pretty much says it all; you essentially read a novel and have little if any real participation in the game.
Excerpt: 999: Nine Hours, Nine Persons, Nine Doors is what Japanese folks call a “visual novel.” The story’s major incidents, its characters’ emotions and background, and much of the game’s tone comes through text and light animation; a character portrait will blush, an explosion will shake the screen, etc. Time not spent reading is devoted to solving environmental and logic puzzles in contained rooms, where you must discern the use of items to escape.
Summary: 999 is stunning. It sports a captivating plot driven by a fantastic cast of characters, a satisfying mix of puzzles and interesting mathematical, scientific and philosophical quandaries to ponder. Unfortunately the third person descriptive prose is generally quite lacking, there's only one save file and while it's practically too compelling not to play through multiple times to see the "true" ending and other variations, as well as learn all the facts of this fascinating...
Summary: Spielerisch wird im Grunde gewöhnliche Adventure-Kost geboten. In den Rätselräumen muss man stets seine Umgebung durchsuchen, aufgelesene Gegenstände kombinieren oder mit der Umgebung zusammen verwenden. Leider sind die Rätsel, obwohl sie typologisch sehr nah an dem liegen, was Virtue’s Last Reward bietet, spielerisch bedeutend schwächer.
Pros: + interessante Geschichte
+ tolle Charaktere
+ ein paar nette Rätsel
+ sehr gute Steuerung
+ einige tolle Musikstücke