Excerpt: Three matches into my first play through of Soul Calibur: Broken Destiny and I forgot that I was playing a handheld game. A handheld fighting game at that. In fact, the rest of the Broken Destiny experience is nearly identical in look, feel, and quality to its console brethren.
Pros: you have two thumbs and a PSP, chain combinations turn you on, you know how to appreciate value
Cons: the idea of a weapon based fighter where combatants don't shed blood or lose limbs doesn't sit right with you, you don't want a full console game on your handheld, swords and giant axes give you nightmares
Excerpt: Given the jaw-to-the-floor presentation of last year's Soulcalibur IV, it seemed unlikely a portable version of the weapons-based brawler would be able to match the gameplay or visuals of that polished production.
Summary: If you are a fan of the previous game and your Dreamcast is long gone then it would probably be worth the ten bucks for you to play this, otherwise just save up a little more and opt for the fuller, sexier, Soul Calibur IV.
Pros: Soul Calibur's visuals and combat stands the test of time.
Cons: No online mode, no Story Mode, making it a huge disappointment.
Conclusion: Regardless of some of the gaudiness of the game (is that also part of the charm… hmmm), it’s a beautiful thing to look at and an incredibly fun thing to play. By sticking to pick-up-and-play quality that I’ve always loved about Soul Calibur, adding a slew of new characters and making armor...
Excerpt: The never-ending battle continues. Soul Calibur should be named Soul Edge II, but improves on its roots so much to the point that deserve to be a series of its own. Soul Calibur is an excellent presentation for one of the Dreamcast initial releases.
Excerpt: Forget any other reason for buying a Dreamcast -- Soul Calibur remains as the sole good reason for spending the money. It's worth the $199.99, it's worth the $49.99, and it's worth your time to check it out.
Excerpt: Here's a brief rundown of my fighting arts career (in games, of course!). My early 'education' began in the late 80s with games like Double Dragon , River City Ransom , and Final Fight . In the early 90s, I graduated from the school of Street Fighter .