Conclusion: Ultimately, I whole-heartedly approve of SEGA porting all the DreamCast classics to the newer systems. Hopefully, sales are good enough to convince other companies, *cough* CAPCOM *cough* to port something like *cough* Power Stone *cough* to XBLA and PSN. I mean, come on, Online Multiplayer in Power Stone, it’s what we’ve all been waiting for.
Summary: With Sonic 4 already released, there are better outlets for hedgehog-shaped nostalgia.In terms of sheer volume, " Sonic Adventure " is good value, but most of the game is so poorly executed that you’d have more fun sitting still for 6 hours. Chao are the only ray of hope. Their cuddly capers won’t be for everyone, but they remain intriguing enough to justify the title to interested parties.
Excerpt: Playing a 12 year old game often elicits one of two responses; the first being satisfaction, and the second being disappointment. Some games age well due to solid mechanics and strong gameplay, while others don’t quite retain the charm we remember. Unfortunately, Sonic Adventure has found the single worst case scenario.
Summary: Sonic Adventure features all of the gameplay that older players fell in love with, whilst allowing a new audience to discover it for the very first time, incorporating all-new enhancements and features such as high-resolution visuals and surround sound. Online leaderboards are now implemented, all-new Achievement and Trophy integration.
Conclusion: Sonic Adventure is an old game. It represents an early step into what we now consider the standard for games. As such there are some control problems and sub-par graphics, sound, and camera. The thing is, they are only sub-par because par has changed. By modern standards, it is heavily flawed, and some will complain that the port should have addressed these flaws. If it was developed and released today, or even five years ago, I would have scored it much lower.
Excerpt: The way I see it, the problem that plagues Sonic Adventure 2 is its simplicity; none of the two-button gameplay has any depth worth mentioning. Out of the three shallow modes of play the game offers, the Tails stages are the worst offenders, where you lumber around in a mech robot shooting everything in sight. Mashing the B button and shifting your aim wildly takes care of almost all the baddies, and the painfully slow platforming doesnt liven things up either.
Excerpt: As a staunch Nintendo fanatic, it was neigh impossible for me to warm up to Segas little blue challenger to Marios throne. Now that I am well past that stage in my life, I can admit to liking the hedgehog although still not as much as Mario. I liked Sonics propensity for insane speeds, his tude and the way that all played into the gameplay. Having never totally experienced Sonic in all his 16-Bit glory, I was eager to get my hands on his first journey in the world of 3D.
Excerpt: According to ESRB , this game contains: Mild Animated Violence Even with its out-of-control camera and inconsistent pace, Sonic Adventure is a good 3D platform game that's high on production quality. Even as a first-generation Dreamcast title, this game still manages to impress. It's one of those games for all ages, too. There's nothing too shocking for the kiddies and a good enough challenge for true gamers .
Excerpt: Up until the release of Sonic Adventure, Sonic the Hedgehog hadn't made the same splash in the three-dimensional pool as other popular game mascots. In fact, Sega's cocky blue rodent had hardly caused a ripple when you consider the waves games like Super Mario 64 , Crash Bandicoot and Spyro The Dragon created. This became somewhat of a mystery, because without Sonic there would probably be no such thing as Crash Bandicoot.