Excerpt: Sega has graced us, the Gamers, with a long line of Sonic The Hedgehog games over the years. The latest of these is Sonic Adventure 2, for the Dreamcast. And while this game did have some improvements over the last Sonic Adventure title, I feel that it fell short of what it could have been.
Excerpt: Ill readily admit that Ive never been the worlds biggest Sonic fan, but I know a good game when I see it. When it comes to Sonic Adventure 2 , I dont see it. Rather than beat around the bush, Im just going to cut to the chase here. Sonic Adventure —a game which I enjoyed quite a bit—was notorious for the extremely poor quality of its dodgy camera system.
Excerpt: Single player games feature two unique quests to choose from: children can play in either Hero or Dark modes. In Hero mode, kids play as Sonic, Knuckles, and Tails in an effort to save the world from the malicious Dr. Eggman (Robotnik). In Dark mode, kids can play as Shadow (who looks identical to Sonic, but appears in black instead of blue), Rouge, or the evil Dr. Eggman himself.
Excerpt: Sonic Adventure 2: Battle is a port from the Dreamcast title with a few extra levels in the multiplayer. One of the nice additions is the ability to raise your Tomagachi-like Chao on the GameBoy Advance (if you have the Sonic Advance cart), instead of the Dreamcast's smaller VMU. Right off the bat, players can choose to play through the story mode as either the good guys or the bad guys.
Pros: Variety of levels, Lots of replay, Two separate story lines
Cons: Camera provides biggest challenge, Not enough of the Sonic/Shadow levels, Without a GBA and Sonic Advance, Chao levels are, seless, imited*
Conclusion: With the death of the Dreamcast, Sega turned their efforts to multi-platform development. However, like too many companies, they opted primarily for the simple solution to building a library of games: porting. Hence, amongst others, Sonic Adventure 2 Battle. Don't get me wrong - this is a fantastic game. But it's a fantastic game that pushed the Dreamcast.