Excerpt: Let me start this review saying this: I am not an enthusiastic RPG player. However, after playing OverWorks' Skies of Arcadia, I can honestly say that my opinions on the genre have changed, tremendously.
Summary: If made to answer with a gun held to my head, I would say that in terms of quantifiable measurables, Skies of Arcadia is a better overall game than Grandia II. It has a better story, better characters, and the flaws in the battle system are made up for by the fact that there’s more to do overall.
Excerpt: When discussing the advancement and progression of video games, it's not very often that an original idea comes along and jumpstarts the industry while being well-rounded enough to be praised on multiple levels.
Conclusion: Overall this game offers everything that an RPG fan could want - decent storyline, amazingly rich and powerful graphics, and literally hours of gameplay. Yet again Sega have shown that they know how to make earth shattering games, and this is a must buy for every Dreamcast owner.
Excerpt: I knew that I'd like Skies Of Arcadia right from the start. It showed signs early on that it would be a wonderfully light-hearted adventure story. In a genre loaded with dark, melodramatic RPGs, having a game with such a fun spirit is refreshing.
Summary: If you're a role-playing game fan, and a GameCube owner, you'd be foolish not to pick this game up. Even though it has its faults, and it's a port of a two-year old game, it is easily the best RPG on the system, not to mention one of the most creative.
Excerpt: You may often hear the phrase “few and far between” to describe releases of certain great games. With Skies of Arcadia, it’s more like “Once in a lifetime.” The setting places you in a world of air. Just air. The only landmasses are islands scattered around the world.