Excerpt: Grandia II first arrived on the ill-fated Dreamcast in 2000. Two years later, it was ported to the PlayStation 2 and the PC, thus giving it a larger audience and a second shot at wider recognition. This review refers to the PS2 version of the game.
Excerpt: In 1999, Game Arts released the game, Grandia. for the Playstation. It was significant, at the time, because it was probably the only RPG that was compared with the critically-acclaimed Final Fantasy VII With its great story and innovative battle system, Grandia quickly became a cult hit. It was only natural that a sequel would be released. Only a year later was Grandia II released for the Sega Dreamcast. But the game got little attention due to system's ultimate demise.
Excerpt: The strong silent type, the kid on the run, the boy attempting to become a man — all stereotypical character roles for RPG heroes not found in Game Art’s Grandia II . Instead, you’re treated to a foul-mouthed lead character, a talking bird, a naive Nun with a demon inside of her, a wise barbarian, and a delightful android, all trying to save the world while trying to get along with each other.
Excerpt: Passing through my local game store, I checked in for any last Dreamcast offers I could get my hands on. Fortunately I managed to get a copy of Grandia 2 . With no personal knowledge of the game and only the blurb on the back to go by, I made a decision to buy it. I now know I made the right choice.
Excerpt: Since playing Grandia II , I got a chance to give Skies Of Arcadia a good run through. Had I not done that I would have been quick to proclaim Grandia II the best RPG on the Dreamcast. Nevertheless, I still believe that it is one of the better RPGs to be released in the last couple of years and the second best RPG on the console. It has the graphics, above average voice-acting and an appealing story that really grabbed me.
Excerpt: Grandia II isn't a landmark game by any means, but it comes pretty close to being an amazing role-playing game done in the traditional style. It looks great, has solid gameplay, great characters and a well-written story, but it's basically as straight-forward a role-playing game as you're likely to find. The game's last 10 or so hours don't live up to the game's first 20 hours.
Excerpt: That is not to say that Grandia II is not a grand achievement, it creates picturesque environments and delicately detailed characters. It is also not to say that Ubi Soft has not done an extraordinary job with the voice acting and a respectable job with the translation. The fault does not lie with the localization but with the superiority of the first release and the shortcomings in story and length of the second title.
Excerpt: > Game Arts obviously spent a lot of money making Grandia 2. I really thought I would love this game, especially since it got better reviews than Skies of Arcadia some places, and I love Skies. The game should be good, too. But it isn't. The battle system is great, the graphics are wonderful, the spell and skill systems are innovative, the music is top notch, etc.