Excerpt: Armada 's graphics really aren't too flashy. The images are still good, and the game is smooth as glass; but there's nothing extraordinary or fancy about it. As a matter of fact, most of the game is in 2D anyway. At least that's how it starts out. As the game progresses, it appears that the graphics do as well. Still, nothing to really rave about. The ships, weapons, projectiles, and star fields all look great, just plain. Like I said, nothing too flashy.
Summary: I'm really surprised by Armada. After playing it initially for only a few minutes without reading the entire manual, I dreaded the thought of having to play yet another mediocre game. But with time, after learning how to play and figuring out what the hell was going on, I slowly began to really enjoy it.
Pros: Great gameplay, depth, and design.
Cons: Controls could be tighter, poor instructions, some may find it too repetitive.
Excerpt: > Utilizing the Windows CE operating system, Armada is Metro3D's first effort for the Uberconsole. It's a tough game to categorize because it has elements from a lot of games. I would say it combines the melee and strategy aspects of Star Control (Genesis), the RPG and coordinate system of Starflight (Genesis), and the non-stop shooting action of Sinistar (Arcade, Saturn).