Summary: No spoiler here - it doesn't need one, its already spoiled! OK so I am biased, having played both games to completion several times over I loved them both - dark, gritty, twisted, film noir greatness. the games, as most will no doubt know, were almost a scripted story board that was ready to go as a movie - seriously it should have been easy - don't bother with script writers - the script was already there, the games are a screen play!
Summary: Mark Wahlberg plays popular game hero Max Payne, a cop who sets out to find the man who killed his wife and child, while doing so he uncovers a potential conspiracy that could lead him to the killer. While Max Payne boasts a great tone, atmosphere and great cinematography, the overall film wasn't really all that great, the acting was tough to judge, there were some good performances but the actors seem like they didn't have much to work with, the action scenes are...
Summary: A movie shouldn't really be rated on its quality as an adaptation. Rather it should be rated on character development, storytelling, suspense, etc. Honestly, this story had potential. I was decently intrigued for about the first 15 minutes. But that just makes it worse because it got my hopes up. I'm not sure why I sat through it. The ending was utterly predictable.. and not the kind that makes you feel clever for figuring it out.
Summary: I never thought it was possible to turn a story that great into such a terrible movie... First let me say I loved the games, I love action movies, crime movies, film noir and thrillers, film noir and thrillers, but I hate this film, I really hate it. It is nothing like it should be, everything is missing - the drama, the violence( which really is an important part of the tragical tale of max payne), the dark humor, the characters... everything.
Summary: "I don't believe in angels, but I believe in pain..." Those opening lines of the movie can only mean one thing, trite bull****. I don't know what the people over at Fox Studios were doing when the subject of making a movie out of one of the best shoot 'em up, film noir inspired, and heart racing video game franchises came up for discussion. It certainly wasn't "Hey, we should play the game to see what this thing is all about." Nope. It was more like "Hey!
Summary: I've had the pleasure of beating both Max Payne 1 and 2, so let us start this off by saying I like the games a great deal. At the very least I expected a dumb, entertaining action film. What I was shocked to find was a film so poorly made I am impressed that Mr. Moore actually put his name on the credits. In the games Max is pushed over the edge and goes on a rampage of survival and revenge.
Summary: We know that Mark Wahlberg refused to play Rockstar's "Max Payne" game before performing in this film, but, in addition, I must assume that neither the director nor the screenwriter ever played this game before, either. If there weren't so many shots of the background scenery that tied in with the game (although they were never fully or, in some cases, partially explored), I would assume that no one involved in the movie had even seen cut scenes from the game.
Summary: Max Payne was a game that was born of Film Noir and John Woo. This movie? Voice overs = 1 or two. (There was hope in the opening but then nothing) Action scenes = minimal. (Not too bad other than being sparse) Acting = very good for what little the script offers. (The actors do not deserve the blame for this atrocity unless it is for choosing to do this script.
Summary: I have never played the Max Payne games, so I have no idea if the movie was faithful to its origins. I've heard some people say that it was and others say it wasn't. But in any case, this really wasn't as bad as everyone seems to think. No, there wasn't as much action as you might get in a "Transporter" movie, but that didn't really bother me because sometimes I like movies that have a little more thought behind them.
Summary: Oh, my dreams have sort of come true. Max Payne, on film. I had prayed for months that it wouldn't stink to the high heavens like every other video game adaptation. Thankfully, Max Payne does not stink as a standalone film or adaptation, nor is it anything like the other game adaptations. John Moore's obvious goal in the film was to match the spirit, tone, and grit of the game, and I have to say that he reached it.