Reviews and Problems with Journey 2: The Mysterious Island
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Journey 2: The Mysterious Island
31 August 2012
Excerpt: I've probably said this before but whimsy is really, really easy to butcher. It's like grasping smoke out of the air, difficult for either the filmmaker or the audience to hold onto. And since, in the world of mass entertainment, it is generally aimed at the young by people who are not young, the odds of a horrible accident taking place whenever it is attempted go up tremendously.
Summary: This is entirely kids’ stuff, but it didn’t have to play that way. Even in 2D you can’t help but groan at the obvious gimmick use of 3D in theaters. This one actually made more money worldwide but did slightly less in the States. There’s a tease about the next Verne novel in the franchise, and I’m sure it will happen. They just need to hire a new director.
Conclusion: 'Journey 2: The Mysterious Island' is a loose sequel to 2008's 'Journey to the Center of the Earth,' minus the Fraser. Despite being a slightly bigger hit than the first movie, this family fantasy adventure is less funny and less exciting than the its predecessor, but the arduous journey to see it through to the end is just as grueling and tiresome. There is very little sense of adventure or excitement in its entire 90-minute runtime.
Summary: Teenager Sean Anderson receives a coded distress signal from a mysterious island where no island should exist. Unable to stop him from tracking the signal to its source, Sean's stepfather joins the quest that will take them to a place few people have ever seen ... or lived to tell about.
Excerpt: The beauty of "Journey 2: The Mysterious Island" isn't just in the visuals or adventure. Listen to the random spiels of science that solve all the mysteries, and the story moves along at a swift pace. As expected, the film isn't big on plot or character development, and the 3D doesn't add much except to enable the large production designs and special effects, which can only hold your attention for so long.