Reviews and Problems with Theatrhythm Final Fantasy
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Theatrhythm Final Fantasy Curtain Call
26 September 2014
Excerpt: Theatrhythm Final Fantasy: Curtain Call is the newest music and rhythm title from developer indieszero and publisher Square Enix. The title is the sequel to the 2012 debut of the Theatrhythm Final Fantasy series.
Excerpt: I am pleased to see Theatrhythm Final Fantasy return in the form of Theatrhythm Final Fantasy Curtain Call on the Nintendo 3DS. There are so few music games on the hand helds these days. It seems like yesterday there were all kinds of music games. Looks like only the quality ones survived.
Summary: Encore Theatrhythm: Final Fantasy was a very nice surprise. After many people had become disenfranchised with the series due to a number of mishaps and weak core entries, Theatrhythm reminded us that Square still had reverence for all of its classic characters, and of course -- its timeless music.
Conclusion: I had a blast playing Final Fantasy: Curtain Call. It’s easy to pick up and play, and the controls are smooth and responsive. (Though every once in awhile they seemed slightly finicky during field music stages.
Pros: Fantastic music, Quest Medley mode, Lots of customization
Excerpt: Theatrhythm Final Fantasy: Curtain Call is the kind of sequel that makes its predecessor feel inferior in almost every way. It nearly triples the original game’s setlist, adds several interesting modes, and offers additional control options.
Conclusion: Concept: Bring back the core gameplay of the original with an even larger music catalogue, new gameplay options, and an underwhelming quest mode
Graphics: The cutesy art style does a good job of unifying the giant cast of characters, though the enemies you confront tend to repeat often