Reviews and Problems with Theatrhythm Final Fantasy
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Theatrhythm Final Fantasy
2 September 2013
Summary: Square Enix isn't shy about a Final Fantasy spin-off, always ready to milk the franchise a little more in the name of nostalgia and profit. It is surprising, then, that it's taken the publisher so long to exploit one of the most iconic elements of the series -- its music. That Square Enix didn't seize upon the idea of a Final Fantasy rhythm game sooner is nothing short of miraculous.
Excerpt: One of the signature marks of a Final Fantasy video game is the wonderful music. Theatrhythm Final Fantasy is a game that makes perfect sense. It is a music game based on the mainstream Final Fantasy titles. Theatrhythm Final Fantasy goes from Final Fantasy all the way to Final Fantasy XIII. Each of these games contains videos of the game. Theses are shown in one of the levels.
Excerpt: What is it with the Final Fantasy series and its unrelenting desire to smother players underneath fluffy impenetrable pillows of adorable jargon? Theatrhythm is certainly no exception to the trend, clearly attempting to confuse players as soon as they attempt to read the title. Theatrhythm? I can only begin to imagine the various ways people working in video game stores have heard theatre-rhythm (that-rhythm? the-at-rhythm? ) pronounced.
Excerpt: Let's make music together! Many people have enjoyed the music from Final Fantasy games over the years, so it was no shock when SquareEnix announced a Final Fantasy rhythm game. I admit, I was very excited about the titles and to express my love for Nobuo Uematsu once again. The music is the best part of this game, so let's save that for last, and look at what else this game has going for it. The game does have a small story to it, which is unimportant to be honest.
Excerpt: I have been meaning to publish my review for Theatrhythm: Final Fantasy for quite some time, but the truth is, I’ve spent most of my free time playing this new 3DS spin-off since its release on July 3. If that ruins the “surprise” of my final opinion in this critique, I apologize: as a long-time fan of the Final Fantasy franchise, it’s hard to deny just how powerful the feeling of nostalgia within this spin-off can be.
Conclusion: This is the first game I’ve reviewed where the line between those who will like it and those who don’t is very clear. Only hardcore Final Fantasy aficionados need apply as the game won’t sustain interest for those with a casual like for the franchise. That said, I’m more interested to see if Square Enix is going to farm out the brand to other properties.
Excerpt: The varying rules from one mode to the next can seem overwhelming at first, but the differences are actually rather minor and you’ll adapt to everything quickly enough. The biggest difference is actually the differing background imagery. Battle Music places you in a combat scenario that looks like it was pulled from one of the first nine games, with your characters on the right side of the screen and enemies appearing to the left.