Summary: I enjoyed the PS2 version of this game years ago, but no longer own any consoles, so I was looking forward to this port. Got it as a Christmas gift, tried it out a few days later, strongly leaning towards returning it. Leaving all settings on default, the voices for the first cutscene were so low I could barely even tell there were voiceovers at all.
Summary: Having played the PS2 source version, I guess I assumed the game would transfer to the 3DS better. It's certainly competent; the graphics are at least on par with the PS2, and the 3D effects are okay... but largely this is the only difference between the two versions, and honestly... it feels small. I feel confined playing this on a small screen with small speakers, and the system isn't conducive to a long play-through like this.
Summary: North American gamers don’t quite know Namco’s Tales series as much as they do, say, the Final Fantasy franchise, although their North American branch has lately given a little more love to the franchise than in the past, with the company localizing the Nintendo 3DS version of the PlayStation 2 title Tales of the Abyss, one of the 3-D portable system’s first role-playing game releases.
Summary: Tales of the Abyss is a game in a large series of JRPGs. The series is recognized with its title preface which always starts with "Tales of" If this series does not already have more games than Final Fantasy, it is a close second. The series is most known for its battle system, a side-scrolling beat em up with no turn-based combat. The games in the series are also very rich in story, and most of the time are easily upwards of +70 hours.