Reviews and Problems with SUPER STREET FIGHTER IV - 3D EDITION
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Super Street Fighter IV 3D Edition
2 September 2013
Summary: The history of fighting games on handhelds has been checkered at best. Whether it’s the form factor of the platform, making for difficult and uncomfortable controls, or a sloppy port, no one has gotten it quite right. That changes with Super Street Fighter IV 3D Edition for the Nintendo 3DS. Capcom has not only successfully ported its popular fighter over to Nintendo’s handheld, but has managed to pack in even more content than its bigger console cousins.
Conclusion: Despite a few flaws, Super Street Fighter IV 3D is a great portable adaptation of one of the best fighting games on the market. Throw in a control scheme that can be adjusted to suit newcomers and veterans alike, and you have the makings of a fine brawl on the small screen.
Excerpt: Super Street Fighter IV 3D Edition is one of the worst games on the Nintendo 3DS. Some may question why even waste my time writing a review? Or why talk our editor in chief into running with it in the magazine? Why cover it at all? Because someone needs to stand up for what is right. Someone needs to stand up for truth. And I am that someone.
Excerpt: The Nintendo 3DS, quite obviously, does things visually that no other handheld can manage. Its extraordinary depth effects mean there’s a physicality to the image that is extremely rare, even within the world of stereoscopic 3D. And Super Street Fighter IV 3D Edition is the absolute epitome of what the console can do – at this stage, at least.
Excerpt: Every new system needs at least one game that makes people go "wow". Super Street Fighter IV 3D Edition is that game. Capcom managed to shoehorn the Xbox 360 and PlayStation 3 versions onto Nintendo's 3DS, and the incredible result will please early adopters, thanks to outstanding graphics, fast-paced arcade fights and a clever use of the tech.
Pros: Gorgeous 3-D graphics, sweet third person view, online/offline play, StreetPass support, user-friendly controls.
Cons: Trying to bust out combos with the circle pad.
Excerpt: Super Street Fighter IV: 3D Edition is a beautiful game and a worthy purchase by any measure, but it’s an especially exciting treat if you have a shiny new 3DS but nothing to play. Packed full of content and designed to take full advantage of the hardware, Capcom’s handheld adaptation of the must-have console fighter is precisely the sort of title that nearly everyone hopes will arrive frequently on Nintendo’s handheld once the trickle of software releases currently...
Excerpt: How much more Street Fighter IV do we really want or need? I'm a huge fan of both the original release and last year's update - for the record, the latter was my most-played game of 2010 - but to be honest, this third helping has left me rather cold. It's strange, because for years handheld consoles have been lumbered with mutilated, cut-down ports of classic fighting games.