Excerpt: Nintendo is up to some old tricks with Steel Diver Sub Wars on the Nintendo 2DS and Nintendo 3DS. They shove this game onto your system against your wishes. A gift box appears that never goes away until you download the game. Then you can actually delete it.
Conclusion: Steel Diver: Sub Wars is better and more focused than its precursor. The slow, calculated multiplayer matches afford plenty of opportunity for strategic fun, though the single-player mode is more a tutorial than a substantial component.
Pros: Addictive multiplayer, Balanced for free players, Morse code!
Summary: Steel Diver kind of came and went in 2011 on the 3DS. As a brand new IP for Nintendo it was a gamble, and one that seemingly didn't pay off with critics or fans. But they're back in 2014 with a free-to-play version titled Sub Wars , which is relatively new monetary venture for the tried-and-true...
Excerpt: Steel Diver is one of those few first generation Nintendo 3DS titles that we missed here at Family Friendly Gaming. After playing Steel Diver I feel like we did not miss much. This submarine game is more of a tech demo in my opinion than an actual complete video game.
Excerpt: It's easy to understand why so many people dislike Steel Diver . Nintendo's 3DS launch effort is a collection of different genres, mashed together to produce a slow moving submarine sim that's clearly not for everyone and a tough sell at $39.99.
Excerpt: Alright, I admit it: I was wrong on this one. In February when I came back from Nintendo's 3DS showcase in Amsterdam, I suggested that Steel Diver might be one of the better releases in the platform's early release window.
Excerpt: Steel Diver is based on a concept that is not done too often in games – piloting a submarine. For this reason alone I was interested in the game. The fact that it was Nintendo-developed and at least partially overseen by Miyamoto should also work in its favour.