Excerpt: Alright, I admit it: I was wrong on this one. In February when I came back from Nintendo's 3DS showcase in Amsterdam, I suggested that Steel Diver might be one of the better releases in the platform's early release window. Now the curious submarine outing is finally out in Europe, and it's clearly time to chow down on humble pie. Steel Diver certainly makes me think of an oblong-shaped thing that bobs up and down in a body of water… but that thing isn't a submarine.
Excerpt: Steel Diver is one of those few first generation Nintendo 3DS titles that we missed here at Family Friendly Gaming. After playing Steel Diver I feel like we did not miss much. This submarine game is more of a tech demo in my opinion than an actual complete video game. There are three different submarines in Steel Diver. The small one, a medium size one, and a large one. Each of them have different strengths and weaknesses.
Excerpt: It's easy to understand why so many people dislike Steel Diver . Nintendo's 3DS launch effort is a collection of different genres, mashed together to produce a slow moving submarine sim that's clearly not for everyone and a tough sell at $39.99. Spend some time with it, though, and you'll discover a fun game that puts some of the system's best features on display, starting with the gyroscope.
Pros: Gyroscope controls, 3-D wave effects, three unique game types, attractive graphics.
Cons: Not enough Periscope missions, no online play or leaderboard support, wrestling with the sub controls.
Excerpt: Les ventes de la Nintendo 3DS ont bien du mal à décoller. On ne peut pas dire que tous les jeux de son catalogue poussent les joueurs à se tourner vers elle sans un peu de réflexion au préalable. La portable manque cruellement d'un vrai hit et ce n'est pas ce Steel Diver qui changera la donne. Non pas par sa qualité intrinsèque, nous ne sommes pas encore à le disséquer. Mais par le simple fait que son concept, son contenu, s'adresse avant tout à un public particulier.
Excerpt: Steel Diver is based on a concept that is not done too often in games – piloting a submarine. For this reason alone I was interested in the game. The fact that it was Nintendo-developed and at least partially overseen by Miyamoto should also work in its favour. But the end product lacks in many ways; most notably in the amount of content, but also in game mechanics – there was just not enough there to keep me interested for longer than 6 or 7 hours.
Excerpt: is a strange game – a really strange game, and this is because of many things. First of all, there’s no real characters or story to push the player along, and its presentation is rather lacklustre. The second, which makes these elements even more peculiar, is that this is a game that Nintendo themselves are responsible for.
Conclusion: Steel Diver is a launch title that shows off some of the great features of the 3DS (gyroscope sensor and 3D) but leaves some of them out as well (including StreetPass, online play, and Play Coins). If I were looking to buy the game, I would have loved to have purchased this for around $15 from the 3DS online shop. However, at the current price of $39.99, this game has too few overall content to warrant a purchase at the price of a full-length game.