Spirit Camera: The Cursed Memoir is creepy enough while it lasts (review)
22 August 2012
Conclusion: For about half the standard asking price, Spirit Camera would be worth picking up. This is a fine spooky story — not as spooky as it would be in the dark but still spooky — and it’s a cool showpiece for some new concepts in gaming technology and design.
Pros: Augmented unreality Spirit Camera spins off of the Fatal Frame horror series, but it’s not quite the same kind of game. Those were full-blown 3D adventures from the Silent Hill mold, whereas this is more like a piece of interactive short fiction. It also causes the main character of the story, Ma...
Cons: Tetchy camera combat Battling the evil spirits that emerge from the book works a lot like the console Fatal Frame games. From a first-person view, center the camera crosshairs on a target, hit the shutter, and watch the exorcism work. The difference here is that the camera is…well, the camera. Th...
Excerpt: Spirit Camera: The Cursed Memoir is a unique augmented reality adventure game that uses the features of the 3DS extensively. The gyros, the 3D effect, the external 3D cameras and the inward-facing 2D camera are all used to create a short but effective story in the Project Zero (or Fatal Frame)...
Excerpt: Spirit Camera: The Cursed Memoir is the best Augmented Reality game we've played, but that's not saying much. These types of games often suffer from a lack of depth, similar lack of graphical punch and a heavy reliance on extreme lighting, three maladies Nintendo's newest 3DS game suffers from.
Summary: One of the best things about handheld consoles tends to be the fact that developers often take advantage of the lower production costs for portable games in order to try something a little bit different.
Summary: Spirit Camera: The Cursed Memoir is an immersive, horror-themed game that uses its built-in camera functions and augmented-reality features to enhance a sinister, spellbinding storyline, incorporating players own pictures and surroundings to create a personalized 3D horror experience.
Spiritual Successor To Fatal Frame Horrifies For All The Wrong Reasons
12 April 2012
Conclusion: Concept: Attempt to make a full game using the 3DS’ unruly AR functionality
Graphics: Due to the low-quality cameras, the real-world backgrounds appearing in most of the game look grainy and blurry
Sound: For some reason, your guide only voices every third line or so
Playability: To experience this...
Excerpt: When the Nintendo 3DS first arrived, I thought it was an impressive and innovative handheld machine. It provided 3D graphics that did not require 3D glasses; you could play Augmented Reality (AR) games with special cards; and interact with your environment using the gyroscope.
Summary: C’est en 2001 que le premier jeu de la série Fatal Frame (Project Zero en Europe) voit le jour. Cette série de survie et d’horreur développée par Temco propose aux joueurs d’explorer des lieux hantés et de prendre des photographies des esprits qui hantent les lieux.
Pros: L’utilisation de la réalité augmentée Concept intéressant l’histoire ambiance
Cons: Besoin de beaucoup de lumière trop court Parfois de la difficulté à bien centrer les cercles. Mini-jeux