Conclusion: While Sonic Lost World isn’t a terrible game, I feel as though Sega missed the mark quite a bit here. The controls are very touchy and at times downright horrible, the auto-target feature can get you into trouble with the homing attack, and the novelty of the Special Stages wears off quickly. If you can get past all of that, Sonic Lost World on the 3DS isn't all that bad, but it leaves a lot to be desired.
Excerpt: Sonic the Hedgehog returns to the world of gaming with his latest instalment on the Nintendo 3DS called Sonic Lost World. This game is a 3D platformer which requires our blue hero to perform a variety of speedy and colourful moves with a touch of Parkour thrown into the mix, not to mention cool wall climbs. It also boasts new controls, powers and 4-player support via local and online play with exclusive 3DS content.
Conclusion: Sonic: Lost World is yet another disappointment considering the premise and games it was pulling ideas from. Like clockwork, this Sonic game fails to focus on the most important aspect of platforming: tight controls. The shame is that despite its cut scene issues, the game is well produced from an aesthetic and musical standpoint. If you're a masochist and don't mind unfair difficulty and clumsy controls, you may still find enjoyment in this game.
Excerpt: We’ve reached a point in time where each Sonic the Hedgehog installment is approached with caution, rather than celebrated. Fans have been burned before, with spin-offs, variations, and cash-grabs that have left the series with a dubious legacy. Which is why I was cautiously optimistic when I first heard about Sonic Lost World . It seemed promising, but I have been burned before.
Excerpt: Unlike Mario games, which are almost always gold, the Sonic games have their highs and lows. From the terrible Sonic 06 , to the much better Colors and then the fantastic Generations , it seemed like Sonic games were finally starting to get better. With that logic, Sonic Lost World should have been an absolute gem, especially considering that Sonic Team has tried its hand at some Mario Galaxy -esque level design.
Excerpt: In case you haven't read VideoGamer.com's take on the Wii U Version yet , know that Sonic fares a little better on the 3DS version of Lost World. There's a sense that the team who made it had a slightly better clue about how to design the levels around him, although it’s still not fantastic, frankly. The game features completely different levels from the Wii U version, and they too mix up 2D with 3D.
Conclusion: Considering how disappointed we were with Generations, Lost World is the Sonic game 3DS deserved. The wealth of tricky environments, hidden items and even four-person races for ambitious players make it a worthwhile purchase, even at $39.99. Look for it October 29. Review copy provided by Sega.
Pros: Sonic Lost World comes with familiar staples from the franchise, including mechanical enemies, thousands of gold rings to collect and traditional Sonic maneuvers like the Homing Attack and Spin Dash. That said, it doesn't necessarily play like older Sonic games. Sega put a heavy emphasis on exploration, and while gamers will still wind around loops and fly off jump pads, the majority of the levels come in "U" and cylinder shapes filled with secret items like extra liv...
Cons: Gamers interested in the story will have to put up with horribly pixelated cut scenes. On top of that, it's sometimes difficult identifying what lies ahead in both the 2D and 3D stages, which leads to some unfair deaths. We also give the thumbs down to RC vehicles, which give players a cheap advantage over stages, as they fire missiles via fighter jet and fly over hazards without consequence. While ideal for younger unskilled players, the concept doesn't mesh well wit...
Summary: While it's still popular to suggest Sonic the Hedgehog hasn't had a decent game in decades, this generation alone has at least shown significant improvements. Sonic the Hedgehog 4 was an enjoyable, if controversial game, while Sonic Generations remains a genuinely great experience that finally nailed the 3D gameplay Sonic Team's been so thoroughly challenged by.
Conclusion: "...the game opens with one of the worst-quality cutscenes you’ll see this side of a Sega Saturn." "...the magic of the opening levels doesn’t last..." "It feels as though each new idea has been tweaked until it ‘sort of works’, rather than everything being honed to an intuitive and enjoyable sheen.
Pros: Strong art design that looks great in 3D, Run button makes 3D Sonic controllable at last, Some great ideas and fun levels
Cons: The gyroscope-based special stage, Too many unnecessary ideas, Dreadful cut-scene quality