Summary: 2011 marked the year that a good number of popular gaming franchises hit milestone anniversaries. Most widely known and celebrated with a number of games across different Nintendo machines was The Legend of Zelda ’s 25th landmark year.
Summary: Sonic Generations is short when compared to the console version and once it’s done, there’s little reason to replay it for anything other than nostalgia for the classic levels, yet some of them are designed poorly and lead to many cheap deaths.
Excerpt: Missed opportunity. That's one way to describe Sonic Generations 3DS. Although it follows the same basic formula as its console counterpart, with classic and modern Sonics working together to save their world from destruction, Sega played things too safely.
Excerpt: In 1991, Sonic Team reportedly spent six months working on Green Hill zone alone, just to make sure the first levels of Sega's flagship game were perfect. I highly suspect the same is true of the Modern Sonic version of Green Hill in Sonic Generations. It is the perfect Sonic level.
Pros: Best Sonic game since Sonic 2, Frequently spectacular and thrilling, A speed-runner's dream
Cons: Low-speed 3D control is still bad, Filler mission quality varies massively, Classic Sonic won't be returning (sniff)
Conclusion: There's no denying that time spent in those stages is a pleasure, particularly in 3D. But with the glory days picked clean, all that remains is a short, disappointing downhill slide through clumsy and frustrating renditions of more modern, characterless stages.