Excerpt: The idea of being able to capture a monstrosity and use its mythical power to our own ends is one which crops up a lot in gaming. Pokemon aside, nobody understands this concept quite as well as Atlus,
Pros: Excellent combat system, Wonderful array of Demons to collect, Fine art design
Excerpt: Shin Megami Tensei IV should be a great title, and ranked among the best role-playing games ever produced. It's the rare example of an RPG that gets grinding magnificently right through a near-perfect combination of progression and combat systems.
Pros: Blowing away a boss well above my level in a single turn with some well-chosen elemental attacks, timely smirks, and a lucky crit.
Cons: My previous try at that boss, where my ally's poor choice of elemental attack caused the boss to smirk and wipe my party with just two attacks.
Excerpt: Shin Megami Tensei IV is a game that demands your attention. It’s very easy to make a mistake during battle with your entire team dead as a result. You might get lost and run out of antidotes, unable to cure the poison sucking away your life.
Summary: Atlus seems to take a sadistic pleasure in asking fans to wait for true sequels in the Shin Megami Tensei series. The gap between Shin Megami Tensei 2 to Shin Megami Tensei 3 was a full nine years, and skipped an entire console generation, going from SNES to PS2.
Excerpt: In the idyllic medieval kingdom of Mikado, pristine lakes, lush pastures, and tranquil forests surround a castle town where peasants toil daily and the nobility live out eccentric, easy lives.