Summary: A good puzzle type of game. Not necessary to move quickly, you can shift and then shift back to see what will work best. A good game that can be picked up and played through a stage and then put down.
Summary: My girlfriend loves this game, she played it for a few hours straight yesterday. My only negative thought about it is that it seems to be lacking something.. I don't know how else to describe it.
Summary: One of the few games I can crank the 3D setting up high. Pretty easy to get the hang of it, but it's still challenging enough to encourage replay. Like other reviews the lower screen map is pretty hard to follow, but if you just look where you are & a short area around you can get a good idea where to shift. The 1 thing I don't like is the response of the jump button. 2 or 3 out of 4 times you will fall onto the spikes as you pressed jump but didn't.
Summary: Shifting World is a fun puzzle game with an interesting gimmick, in the same spirit as the Shift games and iOS Continuity games. A few things distract from the fun, however, such as: - The map is so small and the current-location marker is so large that some important details are hidden. - Similarly, the patterns on the map for deadly locations and some safe locations look like the same checkerboard pattern at the map's sale.
Summary: Quite a cool game. I've played it for a couple of hours so far and I think I'm starting to get the hang of the "shifting." It's not an action game, it's a series of puzzles. The key is learning to anticipate what your environment will look like when it is "shifted" so that you can position yourself right for the shift. The puzzles get more complex as you go along with new elements added along the way.
Summary: this game is beautiful (despite being in black & white through the whole game, and not having too many elements on it) and different; but is true that the 'jump' is not very responsive, and it gets annoying sometimes that you jump into some spikes on the floor and you have to restart the level, or that you miss the jump and have to go back some long path because the jump button did not respond
Summary: I have been trying to get through the various levels of this game over the past few months and have become increasingly irritated at getting "stuck" at different stages. I have now reached World 6 Level 6 but simply cannot get past it! I do wish there was a website dedicated to showing people how to get through the various levels of different Nintendo DS games.
Summary: I like the consept and game as a whole but I reached a part which frustrated me to no end. It seemed that there is a problem when trying to run and jump over gaps, needless to say I kept falling into a hole with spikes and died.