Excerpt: Koei’s Warriors franchise is the most polarizing series in gaming. It is one of the only franchises to continuously get scores at opposite ends of the spectrum with every release and there’s a very simple reason for that: Fans love it and everyone else thinks it’s repetitive and a constant rehashing...
Summary: One original title which many people - and game stores, for that matter - have glossed over in the launch of Nintendo 3DS is Samurai Warriors: Chronicles from Tecmo Koei, spawned from the Dynasty Warriors series that has seen much popularity around the world.
Summary: Where there is a new system, there is a new Warriors game waiting in the wings. Tecmo Koei has gotten in early this time, ready for the 3DS' launch with Samurai Warriors Chronicles , yet another button-bashing foray into the world of medieval Japan.
Summary: Samurai Warriors debuts on 3DS with additions and limitations.
Pros: 3D effect is one of the better uses in comparison to other launch titles, Manages to capture the essence of the Samurai Warriors games on the go, Utilizes the features of the 3DS well, especially controls and networking
Cons: Combat can be repetitive and downright boring if unfamiliar with the series, Smaller area size reduces the feeling of epic battles
Excerpt: First impressions matter. If you took Samurai Warriors: Chronicles on a first date, you'd head home after an awkward peck on the cheek, thinking it was shallow and uninteresting. Give it a chance and it blossoms into a challenging and enjoyable game, albeit one that never really breaks free of the...
Conclusion: Some will want nothing more than a 3D Samurai Warriors game they can play on the move, and for them Chronicles will fit the bill nicely. The rest of us might wish for something that doesn't feel quite so underpowered.