Reviews and Problems with Paper Mario: Sticker Star
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Paper Mario Sticker Star
Family Friendly Gaming
8 September 2013
Excerpt: I was so excited when Nintendo announced Paper Mario Sticker Star on the Nintendo 3DS. We blanketed the game with excessive amounts of coverage. I had one mild concern about the game, but reserved judgment until I got to play it. I scraped up enough money to finally purchase this hand held title. WOW, Paper Mario Sticker Star is a huge disappointment.
Summary: The Paper Mario series has long followed an odd trajectory, filling in the holes left in the wake of new trends on Nintendo consoles. The original N64 title and its GameCube sequel worked to satiate both fans of 2D Mario games and fans of turn-based RPGs, who both felt a bit left behind on those two consoles.
Conclusion: Sticker Star is sometimes light on directions, and it’s definitely light on story, which is kind of a bummer. That said, the sticker-based battle system is innovative and is remarkably fun to toy with. The NPC’s are a trip to converse with, and the paper motif is as compelling as ever. Paper Mario: Sticker Star is a quicker, more streamlined play than either Thousand Year Door or Super Paper Mario.
Excerpt: Let’s be honest, Super Paper Mario on the Wii wasn’t everyone’s cup of tea. Some liked it, and many others were irritated that it didn’t follow on in the footsteps of The Thousand-Year Door. In other words, Intelligent Systems decided to throw the majority of the traditional turn-based battle mechanics that the series was well-known for out of the window.
Conclusion: Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.
Summary: " Paper Mario: Sticker Star " is a charming and fun RPG. While its systems are quite simple and easily brute forced, there is more than enough content to keep Mario fans engrossed while providing accessible for a broader audience. It is well targeted for the handheld too, remaining fun in short burst but starting to drag when played in long sessions.
Excerpt: Once upon a time, the idea of Mario being in an RPG was a novel thought. It's strange to contemplate how long ago Super Mario RPG was released, but Nintendo's mascot has long since become the accepted star of RPGs that are close to numbering double digits.