Reviews and Problems with Paper Mario: Sticker Star
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Paper Mario Sticker Star
Family Friendly Gaming
8 September 2013
Excerpt: I was so excited when Nintendo announced Paper Mario Sticker Star on the Nintendo 3DS. We blanketed the game with excessive amounts of coverage. I had one mild concern about the game, but reserved judgment until I got to play it. I scraped up enough money to finally purchase this hand held title.
Summary: The Paper Mario series has long followed an odd trajectory, filling in the holes left in the wake of new trends on Nintendo consoles. The original N64 title and its GameCube sequel worked to satiate both fans of 2D Mario games and fans of turn-based RPGs, who both felt a bit left behind on those two...
Summary: Back in 2001, Nintendo released Paper Mario for the Nintendo 64. When I first saw screenshots of the game back then, I kind of shrugged it off. I like Mario games, but this one looked kind of "kiddie" so to speak.
Excerpt: Interaction has always been a key selling point in Mario's role-playing adventures. Whereas traditional turn-based RPGs force you to watch battles unfold, Nintendo throws a welcome layer of strategy into its games, as players tap buttons in rhythm to maximize attacks and reduce damage from enemies.
Summary: " Paper Mario: Sticker Star " is a charming and fun RPG. While its systems are quite simple and easily brute forced, there is more than enough content to keep Mario fans engrossed while providing accessible for a broader audience.
Excerpt: In the toad town of Decalburg, they are preparing for the Stickerfest event where a comet comes down and grants their wishes. In typical fashion, Bowser ruins everything by kidnapping Princess Peach, breaking the comet into pieces, and scattering them throughout the kingdom.
Pros: A fun and unique twist on the Paper Mario franchise by requiring stickers to do battle.
Cons: Not the same formula as the previous Paper Mario games, but it’s still fun and fits in with the rest.