Reviews and Problems with Luigi's Mansion 2: Dark Moon
Showing 1-7 of 7
A downgrade from the original GameCube game
Garret Stevens, Amazon
19 December 2014
Summary: I loved the first game. But this sequel has a few key issues. 1. There's no reason for the plot. E. Gadd just decides to throw this task upon Luigi because he's used the Poltergust before. The original game, however, had a touching plot where Luigi was facing his fears to save his brother. This game, on the other hand, is just there to be there. 2. Bosses are absolutely horrible. They can either be extremely easy or too hard without a guide. 3. It feels generic overall.
Summary: This game is fun, but it became so hard that I had to play it with my laptop opened up to "cheats" to get through the levels. I made it through quite a few levels with help, but it got so hard that I gave up. No fun to be so frustrated.
Summary: The Good: Fantastic visuals and attention to detail, great combat systems, exploring the areas is fun The Bad: Repetitive objectives and enemies, gets too frustrating towards the end, game runs out of steam less than half-way Luigi’s Mansion was a cult hit back on the GameCube, but didn’t see much commercial success. The 3DS seems like a perfect home for the sequel so Nintendo went for it.
Summary: This was one of the first games I played on the Nintendo 3DS. The game is really fun, but my biggest gripe is that it's challenging, and there are no save points during each stage. Therefore, if you're in the middle of a stage and lose all of your health, you have to completely start over. I think this puts a huge damper on all of the good qualities of the game. Also, there isn't a whole lot of explanation of what you need to do to get through certain things in the game.