Reviews and Problems with Luigi's Mansion 2: Dark Moon
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Luigi’s Mansion: Dark Moon (3DS) Review
27 June 2013
Summary: takes everything the GameCube version did and either slightly improves it or at least keeps it consistent. Sure, some things from the last game were lost due to being a mobile platform now, but the game is still a solid entry and one Nintendo fans should check out. Nintendo’s had great luck this year with 3DS exclusives, and
continues that trend.
Excerpt: If there's something strange... in your 3DS... Twelve years and two console generations ago, the Nintendo GameCube debuted not with a traditional Mario game, but with a game starring his cowardly brother, Luigi. Instead of stomping on enemies and jumping to and fro, Luigi was saddled with a vacuum cleaner and tasked with sucking up the many ghosts inside a haunted mansion he had won in a contest.
Excerpt: The last time I remember anything related to Luigi's Mansion was back on the Gamecube. Nintendo gave the man in green a shot at being the main man for a launch title. Nintendo is giving Mario's brother another shot in what they have dubbed the year of Luigi. This year is kicking it all off with Luigi's Mansion Dark Moon on the Nintendo 3DS.
Conclusion: Concept: Luigi returns to the spotlight in a portable adventure filled with laughs, a variety of spooky environments, and intuitive gameplay
Graphics: The multicolored specters pop on the 3DS’ crisp screens, and Luigi’s tentative animations are spot-on
Sound: Professor E. Gadd prattles on like a lovable Ewok, and Luigi hums along with the catchy soundtrack
Playability: A clever control scheme compensates for the lack of an extra circle pad, and the ghost-vacuuming...