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Heroes-of-ruin.33557897
7.6 out of 10

Heroes of Ruin

Great Deal: $17.95

Reviews and Problems with Heroes of Ruin

Showing 1-10 of 25
Overall 6
6.0

The Heroes Are Alright

RPGamer
19 August 2012
  • Excerpt: On the surface Heroes of Ruin doesn't appear to have a lot going for it. A third person looter for the Nintendo 3DS and veteran developer n-Space's biggest project to date, its look and feel aren't particularly original, and neither is its story at first. It heavily reuses assets and only makes use of four different dungeons tilesets in four matching locations in the game world.
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Overall 6
6.0

Solid dungeon crawler with a focus on fantasy fighting.

Common Sense Media
6 August 2012
  • Summary: Parents need to know that Heroes of Ruin is a dungeon-crawling role-playing game with lots of swords-and-sorcery fighting against fantastical creatures, but only a little blood. Its threadbare story doesn't offer much in the way of commentary or messages, and the game's heroes don't say much, preferring instead to let their weapons and magic do the talking.
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Overall 6
5.5

Heroes of Ruin

GameTrailers
3 August 2012
  • Excerpt: As developer n-Space does not tire of reminding us, Heroes of Ruin goes out of its way to make use of nearly every element in the 3DS' feature-set. The result is an action-RPG that certainly looks complete on paper. Is there actually a good game here, or is Heroes of Ruin resting on hollow technical achievements? Heroes of Ruin is set in the world of Veil, which is still recovering from the devastation wrought by the cataclysmic War of Ruin.
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Overall 6
6.0

Heroes of Ruin (3DS) Review

Vooks
23 July 2012
  • Excerpt: I am officially in dilemma. Part of me recognises that the game I’m about to talk about with you is somewhat innovative for the Nintendo 3DS, while another part of me recognises that behind all of this, it does nothing particularly ground breaking in any department.
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Overall 6
6.0

Heroes of Ruin Review

GameSpot
20 July 2012
  • Summary: Meager difficulty diminishes much of Heroes of Ruin's adventurous charm.
  • Pros: Good variety of monsters and environments, Seamless co-op integration
  • Cons: Lack of challenge lessens lure of new loot and skills, Busted monetary system, Only one difficulty setting
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Overall 5
5.0

Heroes of Ruin review

GamesRadar
19 July 2012
  • Excerpt: The hack-and-slash captures the art of simplicity with a standard, addictive setup: annihilate hordes of enemies, explore dungeons, and bask in the glow of stumbling upon rare item drops. However, because of its dependence on the same formula, this basic approach causes an obstacle for new games to carve out a unique identity.
  • Pros: Playing online with your friends, Finding rare drops, Building your character
  • Cons: The lack of difficulty, The horrid pacing, The short length
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Overall 6
6.0

Heroes of Ruin Review: Pioneering and looting on the 3DS

blastmagazine.com
17 July 2012
  • Excerpt: Ambitious is a good word to describe Heroes of Ruin. When I first previewed the game, a member of n-Space’s design team was there to tell me all about the long list of firsts it would be bringing to Nintendo’s handheld such as voice chat and drop-in-drop-out online co-op, features we have yet to see fully implemented in any current 3DS game.
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Overall 6
6.0

Heroes of Ruin Review: Solid Multiplayer Salvages the Otherwise Uninspired

1UP
17 July 2012
  • Summary: Square-Enix and nSpace debut on 3DS with a hack'n'slash that gets by with a little help from your friends.
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Overall 6
6.4

Expert Review

Nintendojo
16 July 2012
  • Conclusion: Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation.
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Overall 6
6.0

Bringing Hack-And-Slash To The Handheld

Game Informer
29 June 2012
  • Conclusion: Concept: Bring a lootfest to the handheld space with as few apologies as possible Graphics: The muddy visuals make it look more like a DS game than a 3DS game. The overhead view works well with the stereoscopic 3D, but you gain nothing by leaving the effect on Sound: Decent voice acting, and the orchestral score that plays throughout the game is memorable, even if it’s repeated often Playability: Combat and movement are functional, but the blocking and dodging controls...
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