Excerpt: Hopefully you read my preview on Fire Emblem Awakening. If not it would be a good idea to read it before reading this review. I found this Nintendo 3DS game to be a huge disappointment. I do not get some things about Fire Emblem Awakening. Why is there this entire religious system in it devoted to false gods? Why can’t they point people to the one true God? At least in the American version.
Summary: Nintendo could have never predicted the glowing reception of Fire Emblem in the US. After Super Smash Bros. Melee , fans worldwide were clamoring for more of the mysterious Roy and Marth. Unbeknownst to many fans however, they already had an incredibly successful franchise for many, many years. Japan got their first Fire Emblem game in 1990 -- it took us 13 years to get one (14 for you Europeans).
Excerpt: For better or for worse, Nintendo has always been known for its franchises. Mario, Zelda, Pokemon, and Metroid always seem to crack everyone’s top 10, and consoles could probably sell because of these titles alone. Nintendo’s other series, like Pikmin, Fire Emblem, and Star Fox, have been relegated more to a niche status, with cult followings and Super Smash Bros. appearances.
Pros: Challenging, focused gameplay; dozens of characters that actually matter; relationships between units in and out of battle
Excerpt: The Fire Emblem series is one that I was not familiar with until I played as what seemed like generic swordsmen in the Smash Brothers games. Since Melee, I’ve been trying to get my way through all of the Fire Emblem games and since the North American release of the latest 3DS iteration, Fire Emblem: Awakening I managed to complete all of the ones I never got around to finishing on my initial run (which thankfully were just the Wii and Gamecube iterations).
Conclusion: If you have a 3DS, enjoy SRPGs (including XCOM you judgemental ‘big console’ owners), interesting character experiences, and weeping when little computer men and women die, then this is a must buy. My flatmate saw the last half of a mission where I was fending off assassins in the night and has bought a 3DS just for this game, and here at D+PAD we’ve been comparing pair-ups and emotional horrors during our experiences of the game.
Excerpt: Fire Emblem as a series has been near and dear to my heart forever. When I was in high school I played The Sacred Stones on a Gameboy Advance and have since beaten the game over fifty times. Of course every series has its down points, and for me that was the time period when the series was ported to the Wii and Gamecube. While they were okay games in their own right, it just didn't feel like Fire Emblem.
Excerpt: Like many of the potential audience Nintendo is hoping to attract, I came to Fire Emblem: Awakening as a series newcomer. I’m familiar with the genre of course (turn-based strategy RPG, if you’re also a newbie) and even more so with Intelligent Systems’ marvelous other franchise – the compelling Advance Wars – but somehow Fire Emblem’s dinky charms had escaped me. As an introduction to this beloved series however, Awakening is rarely short of excellent.
Excerpt: Fire Emblem is a gaming institution in Japan and was originally released on the Gameboy Advance in 1990 with the series spawning a healthy amount of sequels and spinoffs due to its popularity. Dubbed as a turn based tactical RPG, Fire Emblem Awakening is the 13th game in the series and returns players to the warring lands of Ylissotl.