Reviews and Problems with Dead or Alive Dimensions
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Dead or Alive: Dimensions
6 April 2012
Summary: The Dead or Alive series has never quite made it to the top tier of world-favorite fighting games. Despite having a large, dedicated fanbase, it's always hovered somewhere below Street Fighter , Mortal Kombat , and Tekken , though well above other great, lesser-appreciated series like Darkstalkers ,...
Excerpt: Dead or Alive: Dimensions is an excellent portable fighting game, and the 3DS is a great home for it. The fighting is silky smooth at 60 frames per second (with the 3D turned off) and the analog pad is a wonderful control mechanism, which means the game plays superbly well and isn’t hampered at all...
Summary: Dead or Alive: Dimensions doesn't deserve to be as good as it is, yet after six years away, the series is as great as it ever was. Ironically, its greatest hindrance is its primary selling point: the well-done 3D slows the game down.
Pros: Quick, kinetic fighting, Easy to learn; great instructions, Plenty of modes and collectible rewards
Cons: Playing the awful story to unlock characters, 3D slows the game down, Inconsistent online stability
Excerpt: When it comes to portable fighting games, the 3DS is 2 for 2. First there was Super Street Fighter IV: 3D Edition at launch. The two-dimensional fighter was packed with a ton of characters and value.
Excerpt: Team Ninja's first attempt at a Nintendo Dead or Alive release hasn't been without controversy. But underneath the somewhat perverted presentation beats the heart of a genuinely well conceived fighting title.
Pros: Graphics, controls, use of the touch-pad and multiplayer are all well executed.
Cons: The Showcase mode is strange and unnecessary, many of the characters feel generic.
Excerpt: 15 years of fighting, falling and bosoms on one cartridge Flicking through my ‘Lazy Critic’s Dictionary of Games’, the definition of Street Fighter is ‘Over the top free flowing fighting’. Mortal Kombat’s stand-alone description is ‘Gore showered, stumplicious furious combat’.
Pros: Great fighting system for both standard buttons and touch screen, Loads of unlockables, Fun StreetPass feature
Cons: Poor 3D effects graphics, terrible frame-rate online, ‘Chronicle’ modes’ narrative is a dull journey at best
Summary: Der Nintendo 3DS befindet nun schon seit einigen Wochen auf dem Markt, doch vermissen die Besitzer weiterhin den ersten wirklichen Kracher. Mitte Juni soll es mit „The Legend of Zelda: Ocarina of Time 3D“ so weit sein, doch drängelt sich jetzt ein Spiel dazwischen, mit welchem man zunächst...