Conclusion: Très bonne surprise pour ce Dead or Alive Dimensions qui devrait raviver l'intérêt pour la 3DS. Le titre ne brille pas visuellement parlant mais réalise un parcours presque parfait concernant son contenu et sa prise en main. Rares sont les jeux, et notamment sur consoles portables, à proposer un gameplay à la fois nerveux et plaisant, fluide et dynamique.
Pros: Un gameplay accessible et équilibré, Des coups qui pleuvent avec facilité, Des combats nerveux, Un casting enthousiasmant, Un contenu complet
Summary: The Dead or Alive series has never quite made it to the top tier of world-favorite fighting games. Despite having a large, dedicated fanbase, it's always hovered somewhere below Street Fighter , Mortal Kombat , and Tekken , though well above other great, lesser-appreciated series like Darkstalkers , Fatal Fury , and Guilty Gear , in terms of sheer popularity. That's why I can't help but feel doubly sad for Dead or Alive Dimensions .
Excerpt: I'm always quick to defend Dead or Alive. While its characters might be derivative and somewhat lacking in the personality department, the intricacies of the fighting itself are excellent, built on a foundation of reversals and intelligent footwork. It's more than just tits and ninjas, I have to point out, and certainly not as shallow as many make it out to be.
Excerpt: Dead or Alive: Dimensions is an excellent portable fighting game, and the 3DS is a great home for it. The fighting is silky smooth at 60 frames per second (with the 3D turned off) and the analog pad is a wonderful control mechanism, which means the game plays superbly well and isn’t hampered at all by the small form factor.
Summary: Dead or Alive: Dimensions doesn't deserve to be as good as it is, yet after six years away, the series is as great as it ever was. Ironically, its greatest hindrance is its primary selling point: the well-done 3D slows the game down. It's more distracting than dramatic, so it doesn't harm what's otherwise a meaty, enjoyable fighting game.
Pros: Quick, kinetic fighting, Easy to learn; great instructions, Plenty of modes and collectible rewards
Cons: Playing the awful story to unlock characters, 3D slows the game down, Inconsistent online stability
Excerpt: Environments are expectedly gorgeous and expansive, with cascading waterfalls and rope bridges that span wide chasms. There also are the underground laboratory and ancient rooftop venues, and you can still knock your opponent from high ledges and then follow to kick his or her butt on lower ground. In other words, any concessions that had to be made due to the hardware have minimal impact on the presentation… when it comes to fights.