Reviews and Problems with Bravely Default: Flying Fairy
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Bravely Default (3DS) - Review
3 days ago
Excerpt: In my early gaming days, the SNES and PlayStation iterations of Final Fantasy were the pinnacle of role playing greatness. While Tidus, Yuna, and the rest of the PS2 crew holds a special place in my heart, there was nothing like making not one, but three PSOne motors burn out due to marathons collecting materia, junctioning spells, treasure hunting with chocobos, juggling classes, and watching a sadistic clown take over the world.
Excerpt: Bravely Default is a game with a weird name, but an extremely familiar taste. Like an old, familiar shirt that you used to love back in the day, but put away because you wore it so much that the seams began coming loose and you didn't want to tear it into tatters. Bravely Default is a new name for a game series that literally everyone knew about, and almost as many loved...Final Fantasy.
Summary: won’t win anyone that hasn’t been a fan of RPGs over. It brings the best and worst of RPGs to the table. Gamers that will love this game are the ones that grew up on RPGs and can remember the Super Nintendo titles. What they’ll find here is a game that is great to play from beginning to end, with strong characters and an enjoyable combat system.
Polished and fun RPG with mild violence, some mature themes.
Common Sense Media
3 weeks ago
Summary: Parents need to know Bravely Default is a turn-based Japanese role-playing game. Its battles aren't particularly violent -- players will see sword slashes and magic spells accompanied by flashes of light -- but they are frequent, with players sometimes spending a couple of hours at a time simply fighting monsters in dungeons. The story, about a girl and her friends trying the save the world, is filled with messages about courage and responsibility.
Excerpt: It’s hard talking about Bravely Default without bringing up Final Fantasy. Bravely Default features a story centered on crystals, spells with names like firaga, and airships. Yet in many ways, it’s better at doing Final Fantasy than recent Final Fantasy games. Instead of a convoluted story with so much bizarre terminology that it requires its own dictionary, Bravely Default builds upon a clean, classic template.
Summary: I'm not sure when it happened, but we've now fully moved away from the type of Japanese role-playing game we loved for three or four console generations. What happened? Did we change? Did we stop liking this kind of game? Maybe we can blame that stretch of nearly-constant complaints of tired tropes and linear storylines there toward the end of it all. Maybe game makers just got tired of making these kinds of games.
Excerpt: Somewhere along the line, Final Fantasy partially lost its way. It strayed too far from the conventions that really made the franchise special, and with every spinoff, the series was further diluted just a bit. At every turn Square Enix attempted to reinvent the wheel for Final Fantasy XIII , but sometimes, it’s best to just expand upon the fundamentals.
Conclusion: If there’s any strike against this role-playing game, it’s that it never feels quite as dramatic as the old games that so inspired it. Deeply talented people collaborated to produce a lovely fantasy, but it’s not an epic one. Ultimately that’s okay. Bravely Default doesn’t need to be lonely like Final Fantasy was nearly three decades ago. Even as just this, a game that is light and pretty and sweet to touch, it’s still got the spirit of Final Fantasy in its guts.
Pros: Gorgeous art and sound., Wealth of options makes Bravely Default immanently playable., Battle system is deliciously tactile.
Cons: Sometimes so light it's impossible to take seriously., Even with difficulty sliders, it takes ages to build up job levels.